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- General CrateMinimum 1 General CrateMaximum 255 General CrateRadius 3.0 General CrateRegen 3 General UnitCrateType none General WaterCrateChance 20% General SoloCrateMoney 2000 General SilverCrate HealBase General WaterCrate Money General WoodCrate Money General ChronoDuration 3 General ChronoKillCargo yes General ChronoTechLevel 12 General GPSTechLevel 8 General GapRadius 10 General GapRegenInterval .1 General IronCurtain .75 General ParaTech 5 General ParabombTech 8 General RadarJamRadius 15 General SpyPlaneTech 5 General BadgerBombCount 1 General QuakeChance 20% General QuakeDamage 33% General VortexChance 20% General VortexDamage 200 General VortexRange 10 General VortexSpeed 10 General RefundPercent 50% General ReloadRate .04 General RepairPercent 20% General RepairRate .016 General RepairStep 7 General URepairPercent 20% General URepairStep 10 General TurboBoost 1.5 General APMineDamage 1000 General AVMineDamage 1200 General AtomDamage 1000 General BallisticScatter 1.0 General BridgeStrength 1000 General C4Delay .03 General Crush 1.5 General ExpSpread .3 General FireSupress 1 General HomingScatter 2.0 General MaxDamage 1000 General MinDamage 1 General OreExplosive no General PlayerAutoCrush no General PlayerReturnFire no General PlayerScatter no General ProneDamage 50% General TreeTargeting no General Incoming 10 General BailCount 28 General BuildSpeed .8 General BuildupTime .06 General GemValue 50 General GoldValue 25 General GrowthRate 2 General OreGrows yes General OreSpreads yes General OreTruckRate 1 General SeparateAircraft no General SurvivorRate .4 General AllyReveal yes General ConditionRed 25% General ConditionYellow 50% General DropZoneRadius 4 General EnemyHealth yes General Gravity 3 General IdleActionFrequency .1 General MessageDelay .6 General MovieTime .06 General NamedCivilians no General SavourDelay .03 General ShroudRate 4 General SpeakDelay 2 General TimerWarning 2 General FlashLowPower yes General CurleyShuffle no General BaseBias 2 General BaseDefenseDelay .25 General CloseEnough 2.75 General DamageDelay 1 General GameSpeeBias 1 General LZScanRadius 16 General MineAware yes General Stray 2.0 General SubmergeDelay .02 General SuspendDelay 2 General SuspendPriority 20 General TeamDelay .6 General FineDiffControl no General MCVUndeploy no ThemeControl BIGF226M 1,Soviet ThemeControl CRUS226M 1,Allies ThemeControl FAC1226M 1,Soviet ThemeControl HELL226M 1 ThemeControl FAC2226M 2,Soviet ThemeControl RUN1226M 2,Soviet ThemeControl TREN226M 3,Soviet ThemeControl WORK226M 3,Allies ThemeControl AWAIT 4 ThemeControl DENSE_R 5,Soviet ThemeControl FOGGER1A 5,Allies ThemeControl MUD1A 6 ThemeControl RADIO2 7,Soviet ThemeControl ROLLOUT 7,Allies ThemeControl SNAKE 8 ThemeControl TERMINAT 9,Soviet ThemeControl TWIN 9,Allies ThemeControl VECTOR1A 10 ThemeControl SMSH226M 11 MultiplayerDefaultsMoney 10000 MultiplayerDefaultsMaxMoney 10000 MultiplayerDefaultsShadowGrow no MultiplayerDefaultsBases yes MultiplayerDefaultsOreGrows yes MultiplayerDefaultsCrates yes MultiplayerDefaultsAIPlayers no MultiplayerDefaultsCaptureTheFlag no Recharge Chrono 7 Recharge GPS 8 Recharge IronCurtain 11 Recharge Nuke 13 Recharge ParaBomb 14 Recharge Paratrooper 7 Recharge Saboteur 14 Recharge Sonar 10 Recharge SpyPlane 3 Maximums Players 8 Maximums Aircraft 100 Maximums Anim 100 Maximums Building 500 Maximums Bullet 50 Maximums Factory 32 Maximums Infantry 500 Maximums Overlay 1 Maximums Projectile 20 Maximums Smudge 1 Maximums Team 60 Maximums TeamType 60 Maximums Template 1 Maximums Terrain 500 Maximums TrigType 80 Maximums Trigger 200 Maximums Unit 500 Maximums Vessel 100 Maximums Warhead 10 Maximums Weapon 55 AI AttackInterval 3 AI AttackDelay 5 AI PatrolScan .016 AI CreditReserve 100 AI PathDelay .01 AI OreNearScan 6 AI OreFarScan 48 AI AutocreateTime 5 AI InfantryReserve 3000 AI InfantryBaseMult 1 AI PowerSurplus 50 AI BaseSizeAdd 3 AI RefineryRatio .16 AI RefineryLimit 4 AI BarracksRatio .16 AI BarracksLimit 2 AI WarRatio .1 AI WarLimit 2 AI DefenseRatio .4 AI DefenseLimit 40 AI AARatio .14 AI AALimit 10 AI TeslaRatio .16 AI TeslaLimit 10 AI HelipadRatio .12 AI HelipadLimit 5 AI AirstripRatio .12 AI AirstripLimit 5 AI CompEasyBonus yes AI Paranoid yes AI PowerEmergency 75% IQ MaxIQLevels 5 IQ SuperWeapons 4 IQ Production 5 IQ GuardArea 4 IQ RepairSell 1 IQ AutoCrush 2 IQ Scatter 3 IQ ContentScan 4 IQ Aircraft 4 IQ Harvester 2 IQ SellBack 2 England Firepower 1.0 England Groundspeed 1.0 England Airspeed 1.0 England Armor 1.1 England ROF 1.0 England Cost 1.0 England BuildTime 1.0 Germany Firepower 1.1 Germany Groundspeed 1.0 Germany Airspeed 1.0 Germany Armor 1.0 Germany ROF 1.0 Germany Cost 1.0 Germany BuildTime 1.0 France Firepower 1.0 France Groundspeed 1.0 France Airspeed 1.0 France Armor 1.0 France ROF 1.1 France Cost 1.0 France BuildTime 1.0 Ukraine Firepower 1.0 Ukraine Groundspeed 1.1 Ukraine Airspeed 1.0 Ukraine Armor 1.0 Ukraine ROF 1.0 Ukraine Cost 1.0 Ukraine BuildTime 1.0 USSR Firepower 1.0 USSR Groundspeed 1.0 USSR Airspeed 1.0 USSR Armor 1.0 USSR ROF 1.0 USSR Cost 0.9 USSR BuildTime 1.0 Greece Firepower 1.0 Greece Groundspeed 1.0 Greece Airspeed 1.0 Greece Armor 1.0 Greece ROF 1.0 Greece Cost 1.0 Greece BuildTime 1.0 Turkey Firepower 1.0 Turkey Groundspeed 1.0 Turkey Airspeed 1.0 Turkey Armor 1.0 Turkey ROF 1.0 Turkey Cost 1.0 Turkey BuildTime 1.0 Spain Firepower 1.0 Spain Groundspeed 1.0 Spain Airspeed 1.0 Spain Armor 1.0 Spain ROF 1.0 Spain Cost 1.0 Spain BuildTime 1.0 Easy Firepower 1.2 Easy Groundspeed 1.2 Easy Airspeed 1.2 Easy BuildTime .8 Easy Armor 1.2 Easy ROF .8 Easy Cost .8 Easy RepairDelay .001 Easy BuildDelay .001 Easy DestroyWalls yes Easy ContentScan yes Normal Firepower 1.0 Normal Groundspeed 1.0 Normal Airspeed 1.0 Normal BuildTime 1 Normal Armor 1.0 Normal ROF 1.0 Normal Cost 1.0 Normal RepairDelay .02 Normal BuildDelay .03 Normal BuildSlowdown yes Normal DestroyWalls yes Normal ContentScan yes Difficult Firepower .8 Difficult Groundspeed .8 Difficult Airspeed .8 Difficult BuildTime 1.0 Difficult Armor .8 Difficult ROF 1.2 Difficult Cost 1.0 Difficult RepairDelay .05 Difficult BuildDelay .1 Difficult BuildSlowdown yes Difficult DestroyWalls no V2RL Prerequisite weap,dome V2RL Primary SCUD V2RL Strength 150 V2RL Armor light V2RL TechLevel 4 V2RL Sight 5 V2RL Speed 7 V2RL Owner soviet V2RL Cost 700 V2RL Points 40 V2RL ROT 5 V2RL Tracked yes V2RL Ammo 1 V2RL Crewed yes V2RL NoMovingFire yes 1TNK Prerequisite weap 1TNK Primary 75mm 1TNK Strength 300 1TNK Armor heavy 1TNK TechLevel 4 1TNK Sight 4 1TNK Speed 9 1TNK Owner allies 1TNK Cost 700 1TNK Points 30 1TNK ROT 5 1TNK Tracked yes 1TNK Crewed yes 3TNK Prerequisite weap 3TNK Primary 105mm 3TNK Secondary 105mm 3TNK Strength 400 3TNK Armor heavy 3TNK TechLevel 4 3TNK Sight 5 3TNK Speed 7 3TNK Owner soviet 3TNK Cost 950 3TNK Points 50 3TNK ROT 5 3TNK Tracked yes 3TNK Crewed yes 2TNK Prerequisite weap 2TNK Primary 90mm 2TNK Strength 400 2TNK Armor heavy 2TNK TechLevel 6 2TNK Sight 5 2TNK Speed 8 2TNK Owner allies 2TNK Cost 800 2TNK Points 40 2TNK ROT 5 2TNK Tracked yes 2TNK Crewed yes 4TNK Prerequisite weap,stek 4TNK Primary 120mm 4TNK Secondary MammothTusk 4TNK Strength 600 4TNK Armor heavy 4TNK TechLevel 10 4TNK Sight 6 4TNK Speed 4 4TNK Owner soviet 4TNK Cost 1700 4TNK Points 60 4TNK ROT 5 4TNK Tracked yes 4TNK SelfHealing yes 4TNK Crewed yes MRJ Prerequisite weap,dome MRJ Strength 110 MRJ Armor light MRJ TechLevel 12 MRJ Sight 7 MRJ Speed 9 MRJ Owner allies MRJ Cost 600 MRJ Points 30 MRJ ROT 5 MRJ Tracked yes MRJ Crewed yes MGG Prerequisite weap,atek MGG Strength 110 MGG Armor light MGG TechLevel 11 MGG Sight 4 MGG Speed 9 MGG Owner allies MGG Cost 600 MGG Points 40 MGG ROT 5 MGG Crewed yes ARTY Prerequisite weap ARTY Primary 155mm ARTY Strength 75 ARTY Armor light ARTY TechLevel 8 ARTY Sight 5 ARTY Speed 6 ARTY Owner allies ARTY Cost 600 ARTY Points 35 ARTY ROT 2 ARTY Tracked yes ARTY Crewed yes ARTY NoMovingFire yes HARV Prerequisite weap,proc HARV Strength 600 HARV Armor heavy HARV TechLevel 1 HARV Sight 4 HARV Speed 6 HARV Owner allies,soviet HARV Cost 1400 HARV Points 55 HARV ROT 5 HARV Tracked yes HARV Crewed yes HARV SelfHealing yes MCV Prerequisite weap,fix MCV Strength 600 MCV Armor light MCV TechLevel 11 MCV Sight 4 MCV Speed 6 MCV Owner allies,soviet MCV Cost 2500 MCV Points 60 MCV ROT 5 MCV Crewed yes JEEP Prerequisite weap JEEP Primary M60mg JEEP Strength 150 JEEP Armor light JEEP TechLevel 3 JEEP Sight 6 JEEP Speed 10 JEEP Owner allies JEEP Cost 600 JEEP Points 20 JEEP ROT 10 JEEP Crewed yes APC Prerequisite weap,tent APC Primary M60mg APC Strength 200 APC Armor heavy APC TechLevel 5 APC Sight 5 APC Speed 10 APC Owner allies APC Cost 800 APC Points 25 APC ROT 5 APC Tracked yes APC Passengers 5 MNLY Prerequisite weap,fix MNLY Strength 100 MNLY Armor heavy MNLY TechLevel 3 MNLY Sight 5 MNLY Speed 9 MNLY Owner allies,soviet MNLY Cost 800 MNLY Points 50 MNLY ROT 5 MNLY Tracked yes MNLY Ammo 5 MNLY Crewed yes TRUK Strength 110 TRUK Armor light TRUK Owner soviet,allies TRUK TechLevel -1 TRUK Sight 3 TRUK Speed 10 TRUK Cost 500 TRUK Points 5 TRUK ROT 5 TRUK Passengers 1 SS Prerequisite spen SS Primary TorpTube SS Strength 120 SS Armor light SS TechLevel 5 SS Sight 6 SS Speed 6 SS Owner soviet SS Cost 950 SS Points 45 SS ROT 7 SS Cloakable yes DD Prerequisite syrd DD Primary Stinger DD Secondary DepthCharge DD Strength 400 DD Armor heavy DD TechLevel 7 DD Sight 6 DD Speed 6 DD Owner allies DD Cost 1000 DD Points 50 DD ROT 7 DD Sensors Yes CA Prerequisite syrd,atek CA Primary 8Inch CA Secondary 8Inch CA Strength 700 CA Armor heavy CA TechLevel 10 CA Sight 7 CA Speed 4 CA Owner allies CA Cost 2000 CA Points 60 CA ROT 5 CA Sensors Yes LST Strength 350 LST Armor heavy LST TechLevel 3 LST Sight 6 LST Speed 14 LST Owner allies,soviet LST Cost 700 LST Points 25 LST ROT 10 LST Passengers 5 PT Prerequisite syrd PT Primary 2Inch PT Secondary DepthCharge PT Strength 200 PT Armor heavy PT TechLevel 5 PT Sight 7 PT Speed 9 PT Owner allies PT Cost 500 PT Points 30 PT ROT 7 PT Sensors Yes DOG Prerequisite kenn DOG Primary DogJaw DOG Strength 12 DOG Armor none DOG TechLevel 3 DOG Sight 5 DOG Speed 4 DOG Owner soviet DOG Cost 200 DOG Points 5 DOG IsCanine yes DOG GuardRange 7 E1 Primary M1Carbine E1 Strength 50 E1 Armor none E1 TechLevel 1 E1 Sight 4 E1 Speed 4 E1 Owner allies,soviet E1 Cost 100 E1 Points 5 E2 Primary Grenade E2 Strength 50 E2 Armor none E2 TechLevel 1 E2 Sight 4 E2 Speed 5 E2 Owner soviet E2 Cost 160 E2 Points 10 E2 Explodes yes E3 Primary RedEye E3 Secondary Dragon E3 Strength 45 E3 Armor none E3 TechLevel 2 E3 Sight 4 E3 Speed 3 E3 Owner allies E3 Cost 300 E3 Points 10 E3 DoubleOwned yes E4 Prerequisite stek E4 Primary Flamer E4 Strength 40 E4 Armor none E4 TechLevel 6 E4 Sight 4 E4 Speed 3 E4 Owner soviet E4 Cost 300 E4 Points 15 E4 Explodes yes E6 Strength 25 E6 Armor none E6 TechLevel 5 E6 Sight 4 E6 Speed 4 E6 Owner soviet,allies E6 Cost 500 E6 Points 20 E6 Infiltrate yes SPY Prerequisite dome SPY Strength 25 SPY Armor none SPY TechLevel 6 SPY Sight 5 SPY Speed 4 SPY Owner allies SPY Cost 500 SPY Points 15 SPY Infiltrate yes THF Prerequisite atek THF Strength 25 THF Armor none THF TechLevel 11 THF Sight 5 THF Speed 4 THF Owner allies THF Cost 500 THF Points 10 THF Infiltrate yes E7 Prerequisite atek E7 Primary Colt45 E7 Secondary Colt45 E7 Strength 100 E7 Armor none E7 TechLevel 11 E7 Sight 6 E7 Speed 5 E7 Owner allies,soviet E7 Cost 1200 E7 Points 25 E7 Infiltrate yes E7 C4 yes E7 DoubleOwned yes MEDI Primary Heal MEDI Strength 80 MEDI Armor none MEDI TechLevel 2 MEDI Sight 3 MEDI Speed 4 MEDI Owner allies MEDI Cost 800 MEDI Points 15 GNRL Primary Pistol GNRL Strength 80 GNRL Armor none GNRL TechLevel -1 GNRL Sight 3 GNRL Speed 5 GNRL Owner allies,soviet GNRL Cost 0 GNRL Points 15 GNRL Infiltrate yes C1 Image C1 C1 Primary Pistol C1 Strength 25 C1 Armor none C1 TechLevel -1 C1 Sight 2 C1 Speed 5 C1 Owner allies,soviet C1 Cost 10 C1 Points 1 C1 Ammo 10 C1 Fraidycat yes C2 Image C1 C2 Strength 25 C2 Armor none C2 TechLevel -1 C2 Sight 2 C2 Speed 5 C2 Owner allies,soviet C2 Cost 10 C2 Points 1 C2 Fraidycat yes C3 Image C2 C3 Strength 25 C3 Armor none C3 TechLevel -1 C3 Sight 2 C3 Speed 5 C3 Owner allies,soviet C3 Cost 10 C3 Points 1 C3 Fraidycat yes C4 Image C2 C4 Strength 25 C4 Armor none C4 TechLevel -1 C4 Sight 2 C4 Speed 5 C4 Owner allies,soviet C4 Cost 10 C4 Points 1 C4 Fraidycat yes C5 Image C2 C5 Strength 25 C5 Armor none C5 TechLevel -1 C5 Sight 2 C5 Speed 5 C5 Owner allies,soviet C5 Cost 10 C5 Points 1 C5 Fraidycat yes C6 Image C1 C6 Strength 25 C6 Armor none C6 TechLevel -1 C6 Sight 2 C6 Speed 5 C6 Owner allies,soviet C6 Cost 10 C6 Points 1 C6 Fraidycat yes C7 Image C1 C7 Primary Pistol C7 Strength 25 C7 Armor none C7 TechLevel -1 C7 Sight 2 C7 Speed 5 C7 Owner allies,soviet C7 Cost 10 C7 Points 1 C7 Ammo 10 C7 Fraidycat yes C8 Image C1 C8 Strength 25 C8 Armor none C8 TechLevel -1 C8 Sight 2 C8 Speed 5 C8 Owner allies,soviet C8 Cost 10 C8 Points 1 C8 Fraidycat yes C9 Image C1 C9 Strength 25 C9 Armor none C9 TechLevel -1 C9 Sight 2 C9 Speed 5 C9 Owner allies,soviet C9 Cost 10 C9 Points 1 C9 Fraidycat yes C10 Image C1 C10 Strength 25 C10 Armor none C10 TechLevel -1 C10 Sight 2 C10 Speed 5 C10 Owner allies,soviet C10 Cost 10 C10 Points 1 C10 Fraidycat yes EINSTEIN Strength 25 EINSTEIN Armor none EINSTEIN TechLevel -1 EINSTEIN Sight 2 EINSTEIN Speed 5 EINSTEIN Owner allies EINSTEIN Cost 10 EINSTEIN Points 1 EINSTEIN Fraidycat yes DELPHI Primary Pistol DELPHI Strength 25 DELPHI Armor none DELPHI TechLevel -1 DELPHI Sight 2 DELPHI Speed 5 DELPHI Owner allies,soviet DELPHI Cost 10 DELPHI Points 1 DELPHI Ammo 10 CHAN Strength 25 CHAN Armor none CHAN TechLevel -1 CHAN Sight 2 CHAN Speed 5 CHAN Owner allies,soviet CHAN Cost 10 CHAN Points 1 BADR Prerequisite afld BADR Primary ParaBomb BADR Strength 60 BADR Armor light BADR TechLevel -1 BADR Sight 0 BADR Speed 16 BADR Owner soviet BADR Cost 10 BADR Points 20 BADR ROT 5 BADR Ammo 5 BADR Passengers 5 U2 Prerequisite afld U2 Primary Camera U2 Strength 2000 U2 Armor heavy U2 TechLevel -1 U2 Sight 0 U2 Speed 40 U2 Owner soviet U2 Cost 10 U2 Points 5 U2 ROT 7 U2 Ammo 1 MIG Prerequisite afld MIG Primary Maverick MIG Secondary Maverick MIG Strength 50 MIG Armor light MIG TechLevel 10 MIG Sight 0 MIG Speed 20 MIG Owner soviet MIG Cost 1200 MIG Points 50 MIG ROT 5 MIG Ammo 3 MIG GuardRange 30 YAK Prerequisite afld YAK Primary ChainGun YAK Secondary ChainGun YAK Strength 60 YAK Armor light YAK TechLevel 5 YAK Sight 0 YAK Speed 16 YAK Owner soviet YAK Cost 800 YAK Points 25 YAK ROT 5 YAK Ammo 15 YAK Crewed yes YAK GuardRange 30 TRAN Prerequisite hpad TRAN Strength 90 TRAN Armor light TRAN TechLevel 11 TRAN Sight 0 TRAN Speed 12 TRAN Owner soviet TRAN Cost 1200 TRAN Points 35 TRAN ROT 5 TRAN Passengers 5 HELI Prerequisite hpad HELI Primary Hellfire HELI Secondary Hellfire HELI Strength 225 HELI Armor heavy HELI TechLevel 9 HELI Sight 0 HELI Speed 16 HELI Owner allies HELI Cost 1200 HELI Points 50 HELI ROT 4 HELI Ammo 6 HELI Crewed yes HELI GuardRange 30 HIND Prerequisite hpad HIND Primary ChainGun HIND Strength 225 HIND Armor heavy HIND TechLevel 9 HIND Sight 0 HIND Speed 12 HIND Owner soviet HIND Cost 1200 HIND Points 40 HIND ROT 4 HIND Ammo 12 HIND Crewed yes HIND GuardRange 30 IRON Prerequisite stek IRON Strength 400 IRON Armor wood IRON TechLevel 12 IRON Sight 10 IRON Owner soviet IRON Cost 2800 IRON Points 100 IRON Power -200 IRON Powered true IRON Capturable true IRON Crewed yes FCOM Strength 400 FCOM Armor wood FCOM TechLevel -1 FCOM Sight 10 FCOM Owner soviet FCOM Cost 0 FCOM Points 40 FCOM Power -200 FCOM Bib yes FCOM Capturable true FCOM Crewed yes ATEK Prerequisite weap,dome ATEK Strength 400 ATEK Armor wood ATEK TechLevel 10 ATEK Sight 10 ATEK Owner allies ATEK Cost 1500 ATEK Points 85 ATEK Power -200 ATEK Bib yes ATEK Capturable true ATEK Crewed yes PDOX Prerequisite atek PDOX Strength 400 PDOX Armor wood PDOX TechLevel 12 PDOX Sight 10 PDOX Owner allies PDOX Cost 2800 PDOX Points 100 PDOX Power -200 PDOX Powered true PDOX Capturable true PDOX Crewed yes WEAP Prerequisite proc WEAP Strength 1000 WEAP Armor light WEAP TechLevel 3 WEAP Sight 4 WEAP Owner soviet,allies WEAP Cost 2000 WEAP Points 80 WEAP Power -30 WEAP Bib yes WEAP Capturable true WEAP Crewed yes SYRD Prerequisite powr SYRD Strength 1000 SYRD Armor light SYRD TechLevel 3 SYRD Sight 4 SYRD Owner allies SYRD Cost 650 SYRD Points 80 SYRD Power -30 SYRD Adjacent 8 SYRD WaterBound yes SYRD Capturable true SYRD BaseNormal no SPEN Prerequisite powr SPEN Strength 1000 SPEN Armor light SPEN TechLevel 3 SPEN Sight 4 SPEN Owner soviet SPEN Cost 650 SPEN Points 80 SPEN Power -30 SPEN Adjacent 8 SPEN WaterBound yes SPEN Capturable true SPEN BaseNormal no PBOX Prerequisite tent PBOX Primary Vulcan PBOX Strength 400 PBOX Armor wood PBOX TechLevel 2 PBOX Sight 5 PBOX Owner allies PBOX Cost 400 PBOX Points 50 PBOX Power -15 PBOX Sensors yes PBOX Crewed yes HBOX Prerequisite tent HBOX Primary Vulcan HBOX Strength 600 HBOX Armor wood HBOX TechLevel 3 HBOX Sight 5 HBOX Owner allies HBOX Cost 600 HBOX Points 60 HBOX Power -15 HBOX Sensors yes HBOX Crewed yes TSLA Prerequisite weap TSLA Primary TeslaZap TSLA Strength 400 TSLA Armor heavy TSLA TechLevel 7 TSLA Sight 8 TSLA Owner soviet TSLA Cost 1500 TSLA Points 80 TSLA Power -150 TSLA Ammo 3 TSLA Powered true TSLA Sensors yes TSLA Crewed yes GUN Prerequisite tent GUN Primary TurretGun GUN Strength 400 GUN Armor heavy GUN TechLevel 4 GUN Sight 6 GUN Owner allies GUN Cost 600 GUN Points 50 GUN Power -40 GUN Sensors yes GUN Crewed yes GUN ROT 12 AGUN Prerequisite dome AGUN Primary ZSU-23 AGUN Secondary ZSU-23 AGUN Strength 400 AGUN Armor heavy AGUN TechLevel 5 AGUN Sight 6 AGUN Owner allies AGUN Cost 600 AGUN Points 50 AGUN Power -50 AGUN Crewed yes AGUN ROT 15 AGUN Powered true FTUR Prerequisite barr FTUR Primary FireballLauncher FTUR Strength 400 FTUR Armor heavy FTUR TechLevel 2 FTUR Sight 6 FTUR Owner soviet FTUR Cost 600 FTUR Points 65 FTUR Power -20 FTUR Sensors yes FTUR Explodes no FTUR Crewed yes FACT Strength 1000 FACT Armor heavy FACT TechLevel -1 FACT Sight 5 FACT Owner allies,soviet FACT Cost 2500 FACT Points 80 FACT Power 0 FACT Bib yes FACT Capturable true FACT Crewed yes PROC Prerequisite powr PROC Strength 900 PROC Armor wood PROC TechLevel 1 PROC Sight 6 PROC Owner allies,soviet PROC Cost 2000 PROC Points 80 PROC Power -30 PROC Storage 2000 PROC Bib yes PROC Capturable true PROC Crewed yes SILO Prerequisite proc SILO Strength 300 SILO Armor wood SILO TechLevel 1 SILO Sight 4 SILO Owner allies,soviet SILO Cost 150 SILO Points 25 SILO Power -10 SILO Storage 1500 SILO Capturable true HPAD Prerequisite dome HPAD Strength 800 HPAD Armor wood HPAD TechLevel 9 HPAD Sight 5 HPAD Owner allies,soviet HPAD Cost 1500 HPAD Points 70 HPAD Power -10 HPAD Bib yes HPAD Capturable true HPAD Crewed yes DOME Prerequisite proc DOME Strength 1000 DOME Armor wood DOME TechLevel 3 DOME Sight 10 DOME Owner allies,soviet DOME Cost 1000 DOME Points 60 DOME Power -40 DOME Bib yes DOME Powered true DOME Capturable true DOME Sensors yes DOME Crewed yes GAP Prerequisite atek GAP Strength 1000 GAP Armor wood GAP TechLevel 10 GAP Sight 10 GAP Owner allies GAP Cost 500 GAP Points 35 GAP Power -60 GAP Powered true GAP Capturable true GAP Crewed yes SAM Prerequisite dome SAM Primary Nike SAM Strength 400 SAM Armor heavy SAM TechLevel 9 SAM Sight 5 SAM Owner soviet SAM Cost 750 SAM Points 50 SAM Power -20 SAM Crewed yes SAM ROT 30 MSLO Prerequisite stek MSLO Primary none MSLO Strength 400 MSLO Armor heavy MSLO TechLevel 13 MSLO Sight 5 MSLO Owner soviet,allies MSLO Cost 2500 MSLO Points 90 MSLO Power -100 MSLO Crewed yes AFLD Prerequisite dome AFLD Strength 1000 AFLD Armor heavy AFLD TechLevel 5 AFLD Sight 7 AFLD Owner soviet AFLD Cost 600 AFLD Points 70 AFLD Power -30 AFLD Capturable true AFLD Crewed yes POWR Prerequisite fact POWR Strength 400 POWR Armor wood POWR TechLevel 1 POWR Sight 4 POWR Owner allies,soviet POWR Cost 300 POWR Points 40 POWR Power 100 POWR Bib yes POWR Capturable true POWR Crewed yes APWR Prerequisite powr APWR Strength 700 APWR Armor wood APWR TechLevel 8 APWR Sight 4 APWR Owner allies,soviet APWR Cost 500 APWR Points 50 APWR Power 200 APWR Bib yes APWR Capturable true APWR Crewed yes STEK Prerequisite weap,dome STEK Strength 600 STEK Armor wood STEK TechLevel 6 STEK Sight 4 STEK Owner soviet STEK Cost 1500 STEK Points 85 STEK Power -100 STEK Bib yes STEK Capturable true STEK Crewed yes HOSP Strength 400 HOSP Armor wood HOSP TechLevel -1 HOSP Sight 4 HOSP Owner HOSP Cost HOSP Points 20 HOSP Power -20 HOSP Bib yes HOSP Capturable true HOSP Crewed yes BIO Strength 600 BIO Armor wood BIO TechLevel -1 BIO Sight 4 BIO Owner BIO Cost BIO Points 30 BIO Power -40 BIO Bib yes BIO Crewed yes BARR Prerequisite powr BARR Strength 800 BARR Armor wood BARR TechLevel 1 BARR Sight 5 BARR Owner soviet BARR Cost 300 BARR Points 30 BARR Power -20 BARR Bib yes BARR Crewed yes BARR Capturable true TENT Prerequisite powr TENT Strength 800 TENT Armor wood TENT TechLevel 1 TENT Sight 5 TENT Owner allies TENT Cost 300 TENT Points 30 TENT Power -20 TENT Bib yes TENT Crewed yes TENT Capturable true KENN Prerequisite barr KENN Strength 400 KENN Armor wood KENN TechLevel 3 KENN Sight 4 KENN Owner soviet KENN Cost 200 KENN Points 25 KENN Power -10 FIX Prerequisite weap FIX Strength 800 FIX Armor wood FIX TechLevel 3 FIX Sight 5 FIX Owner allies,soviet FIX Cost 1200 FIX Points 80 FIX Power -30 FIX Capturable true FIX Crewed yes SBAG Strength 1 SBAG Armor none SBAG TechLevel 2 SBAG Sight 0 SBAG Owner allies SBAG Cost 25 SBAG Points 1 SBAG Repairable false SBAG Adjacent 1 BRIK Strength 1 BRIK Armor none BRIK TechLevel 8 BRIK Sight 0 BRIK Owner allies,soviet BRIK Cost 100 BRIK Points 5 BRIK Repairable false BRIK Adjacent 1 FENC Strength 1 FENC Armor none FENC TechLevel 2 FENC Sight 0 FENC Owner soviet FENC Cost 25 FENC Points 1 FENC Repairable false FENC Adjacent 1 MISS Strength 400 MISS Points 5 MISS Armor wood MISS Bib yes MISS Capturable true CYCL Strength 1 CYCL Points 1 CYCL Armor none CYCL Cost 75 CYCL Repariable false CYCL Adjacent 1 CYCL Sight 0 BARB Strength 1 BARB Points 1 BARB Armor wood BARB Cost 25 BARB Repariable false BARB Adjacent 1 BARB Sight 0 WOOD Strength 1 WOOD Points 1 WOOD Repariable false WOOD Adjacent 1 WOOD Sight 0 BARL Strength 10 BARL Repairable false BARL Adjacent 0 BARL BaseNormal no BRL3 Strength 10 BRL3 Repairable false BRL3 Adjacent 0 BRL3 BaseNormal no MINV Strength 1 MINV Repairable false MINV Adjacent 0 MINV Invisible yes MINV Unsellable yes MINV BaseNormal no MINP Strength 1 MINP Repairable false MINP Adjacent 0 MINP Invisible yes MINP Unsellable yes MINP BaseNormal no FACF Image FACT FACF Owner allies FACF TechLevel 1 FACF Strength 30 FACF Cost 50 FACF Sight 4 FACF Power -2 FACF Points 15 FACF Bib yes FACF Capturable true FACF BaseNormal no WEAF Prerequisite proc WEAF Image WEAP WEAF Owner allies WEAF TechLevel 3 WEAF Cost 50 WEAF Strength 30 WEAF Sight 4 WEAF Points 15 WEAF Power -2 WEAF Bib yes WEAF Capturable true WEAF BaseNormal no SYRF Prerequisite powr SYRF Image SYRD SYRF Strength 30 SYRF TechLevel 3 SYRF Sight 4 SYRF Cost 50 SYRF Owner allies SYRF Power -2 SYRF Points 15 SYRF WaterBound yes SYRF Capturable true SYRF BaseNormal no SYRF Adjacent 8 SPEF Image SPEN SPEF Strength 30 SPEF TechLevel -1 SPEF Sight 4 SPEF Cost 50 SPEF Owner soviet SPEF Power -2 SPEF Points 15 SPEF WaterBound yes SPEF Capturable true SPEF BaseNormal no SPEF Adjacent 8 DOMF Prerequisite proc DOMF Image DOME DOMF Strength 30 DOMF Sight 4 DOMF TechLevel 3 DOMF Cost 50 DOMF Owner allies DOMF Power -2 DOMF Points 15 DOMF Bib yes DOMF Capturable true DOMF BaseNormal no V01 Strength 400 V01 Points 5 V01 Armor wood V01 Repariable false V01 Capturable true V02 Strength 400 V02 Points 5 V02 Armor wood V02 Repariable false V03 Strength 400 V03 Points 5 V03 Armor wood V03 Repariable false V04 Strength 400 V04 Points 5 V04 Armor wood V04 Repariable false V05 Strength 400 V05 Points 5 V05 Armor wood V05 Repariable false V06 Strength 400 V06 Points 5 V06 Armor wood V06 Repariable false V07 Strength 400 V07 Points 5 V07 Armor wood V07 Repariable false V08 Strength 400 V08 Points 5 V08 Armor wood V08 Repariable false V09 Strength 400 V09 Points 5 V09 Armor wood V09 Repariable false V10 Strength 400 V10 Points 5 V10 Armor wood V10 Repariable false V11 Strength 400 V11 Points 5 V11 Armor wood V11 Repariable false V12 Strength 400 V12 Points 5 V12 Armor wood V12 Repariable false V13 Strength 400 V13 Points 5 V13 Armor wood V13 Repariable false V14 Strength 400 V14 Points 5 V14 Armor wood V14 Repariable false V15 Strength 400 V15 Points 5 V15 Armor wood V15 Repariable false V16 Strength 400 V16 Points 5 V16 Armor wood V16 Repariable false V17 Strength 400 V17 Points 5 V17 Armor wood V17 Repariable false V18 Strength 400 V18 Points 5 V18 Armor wood V18 Repariable false V19 Strength 400 V19 Points 5 V19 Armor wood V19 Repariable false V20 Strength 400 V20 Points 5 V20 Armor wood V20 Repariable false V21 Strength 400 V21 Points 5 V21 Armor wood V21 Repariable false V22 Strength 400 V22 Points 5 V22 Armor wood V22 Repariable false V23 Strength 400 V23 Points 5 V23 Armor wood V23 Repariable false V24 Strength 400 V24 Points 5 V24 Armor wood V24 Repariable false V25 Strength 400 V25 Points 5 V25 Armor wood V25 Repariable false V26 Strength 400 V26 Points 5 V26 Armor wood V26 Repariable false V27 Strength 400 V27 Points 5 V27 Armor wood V27 Repariable false V28 Strength 400 V28 Points 5 V28 Armor wood V28 Repariable false V29 Strength 400 V29 Points 5 V29 Armor wood V29 Repariable false V30 Strength 400 V30 Points 5 V30 Armor wood V30 Repariable false V31 Strength 400 V31 Points 5 V31 Armor wood V31 Repariable false V32 Strength 400 V32 Points 5 V32 Armor wood V32 Repariable false V33 Strength 400 V33 Points 5 V33 Armor wood V33 Repariable false V34 Strength 400 V34 Points 5 V34 Armor wood V34 Repariable false V35 Strength 400 V35 Points 5 V35 Armor wood V35 Repariable false V36 Strength 400 V36 Points 5 V36 Armor wood V36 Repariable false V37 Strength 400 V37 Points 5 V37 Armor wood V37 Repariable false Colt45 Damage 50 Colt45 ROF 5 Colt45 Range 5.75 Colt45 Projectile Invisible Colt45 Speed 100 Colt45 Warhead HollowPoint Colt45 Report GUN5 ZSU-23 Damage 25 ZSU-23 ROF 10 ZSU-23 Range 6 ZSU-23 Projectile Ack ZSU-23 Speed 100 ZSU-23 Warhead AP ZSU-23 Anim GUNFIRE ZSU-23 Report AACANON3 Vulcan Damage 40 Vulcan ROF 40 Vulcan Range 5 Vulcan Projectile Invisible Vulcan Speed 100 Vulcan Warhead SA Vulcan Report GUN13 Vulcan Anim MINIGUN Maverick Damage 50 Maverick ROF 3 Maverick Range 6 Maverick Projectile HeatSeeker Maverick Speed 30 Maverick Warhead AP Maverick Report MISSILE7 Camera Damage 0 Camera ROF 10 Camera Range 2.75 Camera Projectile Inivisble Camera Speed 100 Camera Warhead Super Camera Camera yes FireballLauncher Damage 125 FireballLauncher ROF 50 FireballLauncher Range 4 FireballLauncher Projectile Fireball FireballLauncher Speed 12 FireballLauncher Warhead Fire Flamer Damage 70 Flamer ROF 50 Flamer Range 3.5 Flamer Projectile Fireball Flamer Speed 12 Flamer Warhead Fire Sniper Damage 100 Sniper ROF 5 Sniper Range 3.75 Sniper Projectile Invisible Sniper Speed 100 Sniper Warhead HollowPoint Sniper Report SILENCER ChainGun Damage 40 ChainGun ROF 3 ChainGun Range 5 ChainGun Projectile Invisible ChainGun Speed 100 ChainGun Warhead SA ChainGun Report GUN13 ChainGun Anim MINIGUN Pistol Damage 1 Pistol ROF 7 Pistol Range 1.75 Pistol Projectile Invisible Pistol Speed 100 Pistol Warhead SA Pistol Report GUN27 M1Carbine Damage 15 M1Carbine ROF 20 M1Carbine Range 3 M1Carbine Projectile Invisible M1Carbine Speed 100 M1Carbine Warhead SA M1Carbine Report GUN11 Dragon Damage 35 Dragon ROF 50 Dragon Range 5 Dragon Projectile HeatSeeker Dragon Speed 25 Dragon Warhead AP Dragon Report MISSILE6 Hellfire Damage 40 Hellfire ROF 60 Hellfire Range 4 Hellfire Projectile HeatSeeker Hellfire Speed 30 Hellfire Warhead AP Hellfire Report MISSILE6 Grenade Damage 50 Grenade ROF 60 Grenade Range 4 Grenade Projectile Lobbed Grenade Speed 5 Grenade Warhead HE 75mm Damage 25 75mm ROF 40 75mm Range 4 75mm Projectile Cannon 75mm Speed 40 75mm Warhead AP 75mm Report CANNON2 75mm Anim GUNFIRE 90mm Damage 30 90mm ROF 50 90mm Range 4.75 90mm Projectile Cannon 90mm Speed 40 90mm Warhead AP 90mm Report CANNON1 90mm Anim GUNFIRE 105mm Damage 30 105mm ROF 70 105mm Range 4.75 105mm Projectile Cannon 105mm Speed 40 105mm Warhead AP 105mm Report CANNON1 105mm Anim GUNFIRE 120mm Damage 40 120mm ROF 80 120mm Range 4.75 120mm Projectile Cannon 120mm Speed 40 120mm Warhead AP 120mm Report CANNON1 120mm Anim GUNFIRE 120mm Burst 2 TurretGun Damage 40 TurretGun ROF 50 TurretGun Range 6 TurretGun Projectile Cannon TurretGun Speed 40 TurretGun Warhead AP TurretGun Report TURRET1 TurretGun Anim GUNFIRE MammothTusk Damage 75 MammothTusk ROF 80 MammothTusk Range 5 MammothTusk Projectile HeatSeeker MammothTusk Speed 30 MammothTusk Warhead HE MammothTusk Report MISSILE6 MammothTusk Burst 2 155mm Damage 150 155mm ROF 65 155mm Range 6 155mm Projectile Ballistic 155mm Speed 12 155mm Warhead HE 155mm Report TANK5 155mm Anim GUNFIRE M60mg Damage 15 M60mg ROF 20 M60mg Range 4 M60mg Projectile Invisible M60mg Speed 100 M60mg Warhead SA M60mg Report PILLBOX1 M60mg Anim MINIGUN Napalm Damage 100 Napalm ROF 20 Napalm Range 4.5 Napalm Projectile Bomblet Napalm Speed 5 Napalm Warhead Fire TeslaZap Damage 100 TeslaZap ROF 120 TeslaZap Range 8.5 TeslaZap Projectile Invisible TeslaZap Speed 100 TeslaZap Warhead Super TeslaZap Report TESLA1 TeslaZap Charges yes Nike Damage 50 Nike ROF 20 Nike Range 7.5 Nike Projectile AAMissile Nike Speed 50 Nike Warhead AP Nike Report MISSILE1 Nike Anim SAMFIRE RedEye Damage 50 RedEye ROF 50 RedEye Range 7.5 RedEye Projectile AAMissile RedEye Speed 50 RedEye Warhead AP RedEye Report MISSILE1 RedEye Anim SAMFIRE 8Inch Damage 500 8Inch ROF 160 8Inch Range 22 8Inch Projectile Ballistic 8Inch Speed 6 8Inch Warhead HE 8Inch Report TURRET1 8Inch Anim GUNFIRE 8Inch Supress yes Stinger Damage 30 Stinger ROF 60 Stinger Range 9 Stinger Projectile LaserGuided Stinger Speed 20 Stinger Warhead AP Stinger Report MISSILE6 Stinger Burst 2 Stinger TurboBoost yes TorpTube Damage 90 TorpTube ROF 60 TorpTube Range 9 TorpTube Projectile Torpedo TorpTube Speed 15 TorpTube Warhead AP TorpTube Report TORPEDO1 2Inch Damage 25 2Inch ROF 60 2Inch Range 5.5 2Inch Projectile Cannon 2Inch Speed 25 2Inch Warhead AP 2Inch Report CANNON2 2Inch Anim GUNFIRE DepthCharge Damage 80 DepthCharge ROF 60 DepthCharge Range 5 DepthCharge Projectile Catapult DepthCharge Speed 5 DepthCharge Warhead AP ParaBomb Damage 300 ParaBomb ROF 4 ParaBomb Range 4.5 ParaBomb Projectile Parachute ParaBomb Speed 5 ParaBomb Warhead HE ParaBomb Report CHUTE1 DogJaw Damage 100 DogJaw ROF 10 DogJaw Range 2.2 DogJaw Projectile LeapDog DogJaw Speed 20 DogJaw Warhead Organic DogJaw Report DOGG5P Heal Damage -50 Heal ROF 80 Heal Range 1.83 Heal Projectile Invisible Heal Speed 100 Heal Warhead Organic Heal Report HEAL2 SCUD Damage 600 SCUD ROF 400 SCUD Range 10 SCUD Projectile FROG SCUD Speed 25 SCUD Warhead HE SCUD Report MISSILE1 Invisible Inviso yes Invisible Image none LeapDog Image DOGBULLT LeapDog Translucent yes LeapDog Rotates yes LeapDog Proximity yes LeapDog ROT 20 Cannon Image 120MM Ack Image none Ack Inviso yes Ack AA true Ack AG false Torpedo UnderWater yes Torpedo Image MISSILE Torpedo Rotates yes Torpedo ASW yes FROG Arm 10 FROG High yes FROG Shadow no FROG Proximity yes FROG Animates yes FROG Ranged yes FROG Inaccurate yes FROG Image V2 FROG Rotates yes HeatSeeker Arm 2 HeatSeeker High yes HeatSeeker Shadow no HeatSeeker Proximity yes HeatSeeker Animates yes HeatSeeker Ranged yes HeatSeeker Inaccurate yes HeatSeeker AA yes HeatSeeker Image DRAGON HeatSeeker ROT 5 HeatSeeker Rotates yes HeatSeeker Translucent yes LaserGuided Arm 3 LaserGuided High yes LaserGuided Shadow no LaserGuided Proximity yes LaserGuided Animates yes LaserGuided Ranged yes LaserGuided AA yes LaserGuided Image DRAGON LaserGuided ROT 20 LaserGuided Rotates yes LaserGuided Translucent yes AAMissile Arm 3 AAMissile High yes AAMissile Shadow no AAMissile Proximity yes AAMissile Animates yes AAMissile Ranged yes AAMissile AA yes AAMissile AG no AAMissile Image MISSILE AAMissile ROT 20 AAMissile Rotates yes AAMissile Translucent yes Lobbed High yes Lobbed Arcing yes Lobbed Inaccurate yes Lobbed Image BOMB Lobbed Frames 8 Lobbed Translucent yes Catapult High yes Catapult Arcing yes Catapult Inaccurate yes Catapult Image BOMB Catapult Frames 8 Catapult ASW yes Catapult AG no Catapult Translucent yes Bomblet Arm 24 Bomblet RangeLimit 24 Bomblet High yes Bomblet Dropping yes Bomblet Image BOMBLET Bomblet Frames 6 Bomblet Translucent yes Ballistic High yes Ballistic Arcing yes Ballistic Inaccurate yes Ballistic Image 120MM Parachute Arm 24 Parachute RangeLimit 24 Parachute High yes Parachute Dropping yes Parachute Parachuted yes GPSSatellite Gigundo yes GPSSatellite High yes GPSSatellite Image SPUTNIK GPSSatellite Frames 4 NukeUp Gigundo yes NukeUp High yes NukeUp Image ATOMICUP NukeUp Frames 4 NukeDown Gigundo yes NukeDown High yes NukeDown Image ATOMICDN NukeDown Frames 4 Fireball Animates yes Fireball Image FB1 Fireball Frames 8 SA Spread 3 SA Verses 100%,50%,60%,25%,25% SA Explosion 2 SA InfDeath 1 HE Spread 6 HE Wall yes HE Wood yes HE Verses 90%,75%,60%,25%,100% HE Explosion 5 HE InfDeath 2 AP Spread 3 AP Wall yes AP Wood yes AP Verses 30%,75%,75%,100%,50% AP Explosion 4 AP InfDeath 3 Fire Spread 8 Fire Wood yes Fire Verses 90%,100%,60%,25%,50% Fire Explosion 3 Fire InfDeath 4 HollowPoint Spread 1 HollowPoint Verses 100%,5%,5%,5%,5% HollowPoint Explosion 1 HollowPoint InfDeath 1 Super Spread 1 Super Verses 100%,100%,100%,100%,100%Super InfDeath 5 Organic Spread 0 Organic Verses 100%,0%,0%,0%,0% Organic InfDeath 0 Nuke Spread 6 Nuke Wall yes Nuke Wood yes Nuke Ore yes Nuke Verses 90%,100%,60%,25%,50% Nuke Explosion 6 Nuke InfDeath 4 Clear Foot 90% Clear Track 80% Clear Wheel 60% Clear Float 0% Clear Buildable yes Rough Foot 80% Rough Track 70% Rough Wheel 40% Rough Float 0% Rough Buildable no Road Foot 100% Road Track 100% Road Wheel 100% Road Float 0% Road Buildable yes Water Foot 0% Water Track 0% Water Wheel 0% Water Float 100% Water Buildable no Rock Foot 0% Rock Track 0% Rock Wheel 0% Rock Float 0% Rock Buildable no Wall Foot 0% Wall Track 0% Wall Wheel 0% Wall Float 0% Wall Buildable no Ore Foot 90% Ore Track 70% Ore Wheel 50% Ore Float 0% Ore Buildable no Beach Foot 80% Beach Track 70% Beach Wheel 40% Beach Float 0% Beach Buildable no River Foot 0% River Track 0% River Wheel 0% River Float 0% River Buildable no Powerups Armor 10,ARMOR,2.0 Powerups Cloak 0,STEALTH2 Powerups Darkness 1,EMPULSE Powerups Explosion 5,NONE,500 Powerups Firepower 10,FPOWER,2.0 Powerups HealBase 1,INVUN Powerups ICBM 1,MISSILE2 Powerups Money 50,DOLLAR,2000 Powerups Napalm 5,NONE,600 Powerups ParaBomb 3,PARABOX Powerups Reveal 1,EARTH Powerups Sonar 3,SONARBOX Powerups Speed 10,SPEED,1.7 Powerups Squad 20,NONE Powerups Unit 20,NONE Powerups Invulnerability 3,INVULBOX,1.0 Powerups TimeQuake 3,TQUAKE Sleep Recruitable no Sleep Zombie yes Sleep Retaliate no Sleep Scatter no Sleep Rate 1 Harmless Recruitable no Harmless NoThreat yes Harmless Retaliate no Harmless Rate .5 Sticky Recruitable no Sticky Paralyzed yes Sticky Scatter no Sticky Rate .016 Attack Rate .016 Attack AARate .016 Move Rate .016 QMove Rate .016 Retreat Recruitable no Retreat Retaliate no