home *** CD-ROM | disk | FTP | other *** search
/ Red Alert Add-levels & Utilities / Red Alert Shareware.7z / EDITORS / MADARC.TXT / RULES.DEF < prev    next >
Encoding:
Text File  |  1997-02-14  |  123.0 KB  |  1 lines

  1. General            CrateMinimum        1                       General            CrateMaximum        255                     General            CrateRadius         3.0                     General            CrateRegen          3                       General            UnitCrateType       none                    General            WaterCrateChance    20%                     General            SoloCrateMoney      2000                    General            SilverCrate         HealBase                General            WaterCrate          Money                   General            WoodCrate           Money                   General            ChronoDuration      3                       General            ChronoKillCargo     yes                     General            ChronoTechLevel     12                      General            GPSTechLevel        8                       General            GapRadius           10                      General            GapRegenInterval    .1                      General            IronCurtain         .75                     General            ParaTech            5                       General            ParabombTech        8                       General            RadarJamRadius      15                      General            SpyPlaneTech        5                       General            BadgerBombCount     1                       General            QuakeChance         20%                     General            QuakeDamage         33%                     General            VortexChance        20%                     General            VortexDamage        200                     General            VortexRange         10                      General            VortexSpeed         10                      General            RefundPercent       50%                     General            ReloadRate          .04                     General            RepairPercent       20%                     General            RepairRate          .016                    General            RepairStep          7                       General            URepairPercent      20%                     General            URepairStep         10                      General            TurboBoost          1.5                     General            APMineDamage        1000                    General            AVMineDamage        1200                    General            AtomDamage          1000                    General            BallisticScatter    1.0                     General            BridgeStrength      1000                    General            C4Delay             .03                     General            Crush               1.5                     General            ExpSpread           .3                      General            FireSupress         1                       General            HomingScatter       2.0                     General            MaxDamage           1000                    General            MinDamage           1                       General            OreExplosive        no                      General            PlayerAutoCrush     no                      General            PlayerReturnFire    no                      General            PlayerScatter       no                      General            ProneDamage         50%                     General            TreeTargeting       no                      General            Incoming            10                      General            BailCount           28                      General            BuildSpeed          .8                      General            BuildupTime         .06                     General            GemValue            50                      General            GoldValue           25                      General            GrowthRate          2                       General            OreGrows            yes                     General            OreSpreads          yes                     General            OreTruckRate        1                       General            SeparateAircraft    no                      General            SurvivorRate        .4                      General            AllyReveal          yes                     General            ConditionRed        25%                     General            ConditionYellow     50%                     General            DropZoneRadius      4                       General            EnemyHealth         yes                     General            Gravity             3                       General            IdleActionFrequency .1                      General            MessageDelay        .6                      General            MovieTime           .06                     General            NamedCivilians      no                      General            SavourDelay         .03                     General            ShroudRate          4                       General            SpeakDelay          2                       General            TimerWarning        2                       General            FlashLowPower       yes                     General            CurleyShuffle       no                      General            BaseBias            2                       General            BaseDefenseDelay    .25                     General            CloseEnough         2.75                    General            DamageDelay         1                       General            GameSpeeBias        1                       General            LZScanRadius        16                      General            MineAware           yes                     General            Stray               2.0                     General            SubmergeDelay       .02                     General            SuspendDelay        2                       General            SuspendPriority     20                      General            TeamDelay           .6                      General            FineDiffControl     no                      General            MCVUndeploy         no                      ThemeControl       BIGF226M            1,Soviet                ThemeControl       CRUS226M            1,Allies                ThemeControl       FAC1226M            1,Soviet                ThemeControl       HELL226M            1                       ThemeControl       FAC2226M            2,Soviet                ThemeControl       RUN1226M            2,Soviet                ThemeControl       TREN226M            3,Soviet                ThemeControl       WORK226M            3,Allies                ThemeControl       AWAIT               4                       ThemeControl       DENSE_R             5,Soviet                ThemeControl       FOGGER1A            5,Allies                ThemeControl       MUD1A               6                       ThemeControl       RADIO2              7,Soviet                ThemeControl       ROLLOUT             7,Allies                ThemeControl       SNAKE               8                       ThemeControl       TERMINAT            9,Soviet                ThemeControl       TWIN                9,Allies                ThemeControl       VECTOR1A            10                      ThemeControl       SMSH226M            11                      MultiplayerDefaultsMoney               10000                   MultiplayerDefaultsMaxMoney            10000                   MultiplayerDefaultsShadowGrow          no                      MultiplayerDefaultsBases               yes                     MultiplayerDefaultsOreGrows            yes                     MultiplayerDefaultsCrates              yes                     MultiplayerDefaultsAIPlayers           no                      MultiplayerDefaultsCaptureTheFlag      no                      Recharge           Chrono              7                       Recharge           GPS                 8                       Recharge           IronCurtain         11                      Recharge           Nuke                13                      Recharge           ParaBomb            14                      Recharge           Paratrooper         7                       Recharge           Saboteur            14                      Recharge           Sonar               10                      Recharge           SpyPlane            3                       Maximums           Players             8                                   Maximums           Aircraft            100                     Maximums           Anim                100                     Maximums           Building            500                     Maximums           Bullet              50                      Maximums           Factory             32                      Maximums           Infantry            500                     Maximums           Overlay             1                       Maximums           Projectile          20                      Maximums           Smudge              1                       Maximums           Team                60                      Maximums           TeamType            60                      Maximums           Template            1                       Maximums           Terrain             500                     Maximums           TrigType            80                      Maximums           Trigger             200                     Maximums           Unit                500                     Maximums           Vessel              100                     Maximums           Warhead             10                      Maximums           Weapon              55                      AI                 AttackInterval      3                       AI                 AttackDelay         5                       AI                 PatrolScan          .016                    AI                 CreditReserve       100                     AI                 PathDelay           .01                     AI                 OreNearScan         6                       AI                 OreFarScan          48                      AI                 AutocreateTime      5                       AI                 InfantryReserve     3000                    AI                 InfantryBaseMult    1                       AI                 PowerSurplus        50                      AI                 BaseSizeAdd         3                       AI                 RefineryRatio       .16                     AI                 RefineryLimit       4                       AI                 BarracksRatio       .16                     AI                 BarracksLimit       2                       AI                 WarRatio            .1                      AI                 WarLimit            2                       AI                 DefenseRatio        .4                      AI                 DefenseLimit        40                      AI                 AARatio             .14                     AI                 AALimit             10                      AI                 TeslaRatio          .16                     AI                 TeslaLimit          10                      AI                 HelipadRatio        .12                     AI                 HelipadLimit        5                       AI                 AirstripRatio       .12                     AI                 AirstripLimit       5                       AI                 CompEasyBonus       yes                     AI                 Paranoid            yes                     AI                 PowerEmergency      75%                     IQ                 MaxIQLevels         5                       IQ                 SuperWeapons        4                       IQ                 Production          5                       IQ                 GuardArea           4                       IQ                 RepairSell          1                       IQ                 AutoCrush           2                       IQ                 Scatter             3                       IQ                 ContentScan         4                       IQ                 Aircraft            4                       IQ                 Harvester           2                       IQ                 SellBack            2                       England            Firepower           1.0                     England            Groundspeed         1.0                     England            Airspeed            1.0                     England            Armor               1.1                     England            ROF                 1.0                     England            Cost                1.0                     England            BuildTime           1.0                     Germany            Firepower           1.1                     Germany            Groundspeed         1.0                     Germany            Airspeed            1.0                     Germany            Armor               1.0                     Germany            ROF                 1.0                     Germany            Cost                1.0                     Germany            BuildTime           1.0                     France             Firepower           1.0                     France             Groundspeed         1.0                     France             Airspeed            1.0                     France             Armor               1.0                     France             ROF                 1.1                     France             Cost                1.0                     France             BuildTime           1.0                     Ukraine            Firepower           1.0                     Ukraine            Groundspeed         1.1                     Ukraine            Airspeed            1.0                     Ukraine            Armor               1.0                     Ukraine            ROF                 1.0                     Ukraine            Cost                1.0                     Ukraine            BuildTime           1.0                     USSR               Firepower           1.0                     USSR               Groundspeed         1.0                     USSR               Airspeed            1.0                     USSR               Armor               1.0                     USSR               ROF                 1.0                     USSR               Cost                0.9                     USSR               BuildTime           1.0                     Greece             Firepower           1.0                     Greece             Groundspeed         1.0                     Greece             Airspeed            1.0                     Greece             Armor               1.0                     Greece             ROF                 1.0                     Greece             Cost                1.0                     Greece             BuildTime           1.0                     Turkey             Firepower           1.0                     Turkey             Groundspeed         1.0                     Turkey             Airspeed            1.0                     Turkey             Armor               1.0                     Turkey             ROF                 1.0                     Turkey             Cost                1.0                     Turkey             BuildTime           1.0                     Spain              Firepower           1.0                     Spain              Groundspeed         1.0                     Spain              Airspeed            1.0                     Spain              Armor               1.0                     Spain              ROF                 1.0                     Spain              Cost                1.0                     Spain              BuildTime           1.0                     Easy               Firepower           1.2                     Easy               Groundspeed         1.2                     Easy               Airspeed            1.2                     Easy               BuildTime           .8                      Easy               Armor               1.2                     Easy               ROF                 .8                      Easy               Cost                .8                      Easy               RepairDelay         .001                    Easy               BuildDelay          .001                    Easy               DestroyWalls        yes                     Easy               ContentScan         yes                     Normal             Firepower           1.0                     Normal             Groundspeed         1.0                     Normal             Airspeed            1.0                     Normal             BuildTime           1                       Normal             Armor               1.0                     Normal             ROF                 1.0                     Normal             Cost                1.0                     Normal             RepairDelay         .02                     Normal             BuildDelay          .03                     Normal             BuildSlowdown       yes                     Normal             DestroyWalls        yes                     Normal             ContentScan         yes                     Difficult          Firepower           .8                      Difficult          Groundspeed         .8                      Difficult          Airspeed            .8                      Difficult          BuildTime           1.0                     Difficult          Armor               .8                      Difficult          ROF                 1.2                     Difficult          Cost                1.0                     Difficult          RepairDelay         .05                     Difficult          BuildDelay          .1                      Difficult          BuildSlowdown       yes                     Difficult          DestroyWalls        no                      V2RL               Prerequisite        weap,dome               V2RL               Primary             SCUD                    V2RL               Strength            150                     V2RL               Armor               light                   V2RL               TechLevel           4                       V2RL               Sight               5                       V2RL               Speed               7                       V2RL               Owner               soviet                  V2RL               Cost                700                     V2RL               Points              40                      V2RL               ROT                 5                       V2RL               Tracked             yes                     V2RL               Ammo                1                       V2RL               Crewed              yes                     V2RL               NoMovingFire        yes                     1TNK               Prerequisite        weap                    1TNK               Primary             75mm                    1TNK               Strength            300                     1TNK               Armor               heavy                   1TNK               TechLevel           4                       1TNK               Sight               4                       1TNK               Speed               9                       1TNK               Owner               allies                  1TNK               Cost                700                     1TNK               Points              30                      1TNK               ROT                 5                       1TNK               Tracked             yes                     1TNK               Crewed              yes                     3TNK               Prerequisite        weap                    3TNK               Primary             105mm                   3TNK               Secondary           105mm                   3TNK               Strength            400                     3TNK               Armor               heavy                   3TNK               TechLevel           4                       3TNK               Sight               5                       3TNK               Speed               7                       3TNK               Owner               soviet                  3TNK               Cost                950                     3TNK               Points              50                      3TNK               ROT                 5                       3TNK               Tracked             yes                     3TNK               Crewed              yes                     2TNK               Prerequisite        weap                    2TNK               Primary             90mm                    2TNK               Strength            400                     2TNK               Armor               heavy                   2TNK               TechLevel           6                       2TNK               Sight               5                       2TNK               Speed               8                       2TNK               Owner               allies                  2TNK               Cost                800                     2TNK               Points              40                      2TNK               ROT                 5                       2TNK               Tracked             yes                     2TNK               Crewed              yes                     4TNK               Prerequisite        weap,stek               4TNK               Primary             120mm                   4TNK               Secondary           MammothTusk             4TNK               Strength            600                     4TNK               Armor               heavy                   4TNK               TechLevel           10                      4TNK               Sight               6                       4TNK               Speed               4                       4TNK               Owner               soviet                  4TNK               Cost                1700                    4TNK               Points              60                      4TNK               ROT                 5                       4TNK               Tracked             yes                     4TNK               SelfHealing         yes                     4TNK               Crewed              yes                     MRJ                Prerequisite        weap,dome               MRJ                Strength            110                     MRJ                Armor               light                   MRJ                TechLevel           12                      MRJ                Sight               7                       MRJ                Speed               9                       MRJ                Owner               allies                  MRJ                Cost                600                     MRJ                Points              30                      MRJ                ROT                 5                       MRJ                Tracked             yes                     MRJ                Crewed              yes                     MGG                Prerequisite        weap,atek               MGG                Strength            110                     MGG                Armor               light                   MGG                TechLevel           11                      MGG                Sight               4                       MGG                Speed               9                       MGG                Owner               allies                  MGG                Cost                600                     MGG                Points              40                      MGG                ROT                 5                       MGG                Crewed              yes                     ARTY               Prerequisite        weap                    ARTY               Primary             155mm                   ARTY               Strength            75                      ARTY               Armor               light                   ARTY               TechLevel           8                       ARTY               Sight               5                       ARTY               Speed               6                       ARTY               Owner               allies                  ARTY               Cost                600                     ARTY               Points              35                      ARTY               ROT                 2                       ARTY               Tracked             yes                     ARTY               Crewed              yes                     ARTY               NoMovingFire        yes                     HARV               Prerequisite        weap,proc               HARV               Strength            600                     HARV               Armor               heavy                   HARV               TechLevel           1                       HARV               Sight               4                       HARV               Speed               6                       HARV               Owner               allies,soviet           HARV               Cost                1400                    HARV               Points              55                      HARV               ROT                 5                       HARV               Tracked             yes                     HARV               Crewed              yes                     HARV               SelfHealing         yes                     MCV                Prerequisite        weap,fix                MCV                Strength            600                     MCV                Armor               light                   MCV                TechLevel           11                      MCV                Sight               4                       MCV                Speed               6                       MCV                Owner               allies,soviet           MCV                Cost                2500                    MCV                Points              60                      MCV                ROT                 5                       MCV                Crewed              yes                     JEEP               Prerequisite        weap                    JEEP               Primary             M60mg                   JEEP               Strength            150                     JEEP               Armor               light                   JEEP               TechLevel           3                       JEEP               Sight               6                       JEEP               Speed               10                      JEEP               Owner               allies                  JEEP               Cost                600                     JEEP               Points              20                      JEEP               ROT                 10                      JEEP               Crewed              yes                     APC                Prerequisite        weap,tent               APC                Primary             M60mg                   APC                Strength            200                     APC                Armor               heavy                   APC                TechLevel           5                       APC                Sight               5                       APC                Speed               10                      APC                Owner               allies                  APC                Cost                800                     APC                Points              25                      APC                ROT                 5                       APC                Tracked             yes                     APC                Passengers          5                       MNLY               Prerequisite        weap,fix                MNLY               Strength            100                     MNLY               Armor               heavy                   MNLY               TechLevel           3                       MNLY               Sight               5                       MNLY               Speed               9                       MNLY               Owner               allies,soviet           MNLY               Cost                800                     MNLY               Points              50                      MNLY               ROT                 5                       MNLY               Tracked             yes                     MNLY               Ammo                5                       MNLY               Crewed              yes                     TRUK               Strength            110                     TRUK               Armor               light                   TRUK               Owner               soviet,allies           TRUK               TechLevel           -1                      TRUK               Sight               3                       TRUK               Speed               10                      TRUK               Cost                500                     TRUK               Points              5                       TRUK               ROT                 5                       TRUK               Passengers          1                       SS                 Prerequisite        spen                    SS                 Primary             TorpTube                SS                 Strength            120                     SS                 Armor               light                   SS                 TechLevel           5                       SS                 Sight               6                       SS                 Speed               6                       SS                 Owner               soviet                  SS                 Cost                950                     SS                 Points              45                      SS                 ROT                 7                       SS                 Cloakable           yes                     DD                 Prerequisite        syrd                    DD                 Primary             Stinger                 DD                 Secondary           DepthCharge             DD                 Strength            400                     DD                 Armor               heavy                   DD                 TechLevel           7                       DD                 Sight               6                       DD                 Speed               6                       DD                 Owner               allies                  DD                 Cost                1000                    DD                 Points              50                      DD                 ROT                 7                       DD                 Sensors             Yes                     CA                 Prerequisite        syrd,atek               CA                 Primary             8Inch                   CA                 Secondary           8Inch                   CA                 Strength            700                     CA                 Armor               heavy                   CA                 TechLevel           10                      CA                 Sight               7                       CA                 Speed               4                       CA                 Owner               allies                  CA                 Cost                2000                    CA                 Points              60                      CA                 ROT                 5                       CA                 Sensors             Yes                     LST                Strength            350                     LST                Armor               heavy                   LST                TechLevel           3                       LST                Sight               6                       LST                Speed               14                      LST                Owner               allies,soviet           LST                Cost                700                     LST                Points              25                      LST                ROT                 10                      LST                Passengers          5                       PT                 Prerequisite        syrd                    PT                 Primary             2Inch                   PT                 Secondary           DepthCharge             PT                 Strength            200                     PT                 Armor               heavy                   PT                 TechLevel           5                       PT                 Sight               7                       PT                 Speed               9                       PT                 Owner               allies                  PT                 Cost                500                     PT                 Points              30                      PT                 ROT                 7                       PT                 Sensors             Yes                     DOG                Prerequisite        kenn                    DOG                Primary             DogJaw                  DOG                Strength            12                      DOG                Armor               none                    DOG                TechLevel           3                       DOG                Sight               5                       DOG                Speed               4                       DOG                Owner               soviet                  DOG                Cost                200                     DOG                Points              5                       DOG                IsCanine            yes                     DOG                GuardRange          7                       E1                 Primary             M1Carbine               E1                 Strength            50                      E1                 Armor               none                    E1                 TechLevel           1                       E1                 Sight               4                       E1                 Speed               4                       E1                 Owner               allies,soviet           E1                 Cost                100                     E1                 Points              5                       E2                 Primary             Grenade                 E2                 Strength            50                      E2                 Armor               none                    E2                 TechLevel           1                       E2                 Sight               4                       E2                 Speed               5                       E2                 Owner               soviet                  E2                 Cost                160                     E2                 Points              10                      E2                 Explodes            yes                     E3                 Primary             RedEye                  E3                 Secondary           Dragon                  E3                 Strength            45                      E3                 Armor               none                    E3                 TechLevel           2                       E3                 Sight               4                       E3                 Speed               3                       E3                 Owner               allies                  E3                 Cost                300                     E3                 Points              10                      E3                 DoubleOwned         yes                     E4                 Prerequisite        stek                    E4                 Primary             Flamer                  E4                 Strength            40                      E4                 Armor               none                    E4                 TechLevel           6                       E4                 Sight               4                       E4                 Speed               3                       E4                 Owner               soviet                  E4                 Cost                300                     E4                 Points              15                      E4                 Explodes            yes                     E6                 Strength            25                      E6                 Armor               none                    E6                 TechLevel           5                       E6                 Sight               4                       E6                 Speed               4                       E6                 Owner               soviet,allies           E6                 Cost                500                     E6                 Points              20                      E6                 Infiltrate          yes                     SPY                Prerequisite        dome                    SPY                Strength            25                      SPY                Armor               none                    SPY                TechLevel           6                       SPY                Sight               5                       SPY                Speed               4                       SPY                Owner               allies                  SPY                Cost                500                     SPY                Points              15                      SPY                Infiltrate          yes                     THF                Prerequisite        atek                    THF                Strength            25                      THF                Armor               none                    THF                TechLevel           11                      THF                Sight               5                       THF                Speed               4                       THF                Owner               allies                  THF                Cost                500                     THF                Points              10                      THF                Infiltrate          yes                     E7                 Prerequisite        atek                    E7                 Primary             Colt45                  E7                 Secondary           Colt45                  E7                 Strength            100                     E7                 Armor               none                    E7                 TechLevel           11                      E7                 Sight               6                       E7                 Speed               5                       E7                 Owner               allies,soviet           E7                 Cost                1200                    E7                 Points              25                      E7                 Infiltrate          yes                     E7                 C4                  yes                     E7                 DoubleOwned         yes                     MEDI               Primary             Heal                    MEDI               Strength            80                      MEDI               Armor               none                    MEDI               TechLevel           2                       MEDI               Sight               3                       MEDI               Speed               4                       MEDI               Owner               allies                  MEDI               Cost                800                     MEDI               Points              15                      GNRL               Primary             Pistol                  GNRL               Strength            80                      GNRL               Armor               none                    GNRL               TechLevel           -1                      GNRL               Sight               3                       GNRL               Speed               5                       GNRL               Owner               allies,soviet           GNRL               Cost                0                       GNRL               Points              15                      GNRL               Infiltrate          yes                     C1                 Image               C1                      C1                 Primary             Pistol                  C1                 Strength            25                      C1                 Armor               none                    C1                 TechLevel           -1                      C1                 Sight               2                       C1                 Speed               5                       C1                 Owner               allies,soviet           C1                 Cost                10                      C1                 Points              1                       C1                 Ammo                10                      C1                 Fraidycat           yes                     C2                 Image               C1                      C2                 Strength            25                      C2                 Armor               none                    C2                 TechLevel           -1                      C2                 Sight               2                       C2                 Speed               5                       C2                 Owner               allies,soviet           C2                 Cost                10                      C2                 Points              1                       C2                 Fraidycat           yes                     C3                 Image               C2                      C3                 Strength            25                      C3                 Armor               none                    C3                 TechLevel           -1                      C3                 Sight               2                       C3                 Speed               5                       C3                 Owner               allies,soviet           C3                 Cost                10                      C3                 Points              1                       C3                 Fraidycat           yes                     C4                 Image               C2                      C4                 Strength            25                      C4                 Armor               none                    C4                 TechLevel           -1                      C4                 Sight               2                       C4                 Speed               5                       C4                 Owner               allies,soviet           C4                 Cost                10                      C4                 Points              1                       C4                 Fraidycat           yes                     C5                 Image               C2                      C5                 Strength            25                      C5                 Armor               none                    C5                 TechLevel           -1                      C5                 Sight               2                       C5                 Speed               5                       C5                 Owner               allies,soviet           C5                 Cost                10                      C5                 Points              1                       C5                 Fraidycat           yes                     C6                 Image               C1                      C6                 Strength            25                      C6                 Armor               none                    C6                 TechLevel           -1                      C6                 Sight               2                       C6                 Speed               5                       C6                 Owner               allies,soviet           C6                 Cost                10                      C6                 Points              1                       C6                 Fraidycat           yes                     C7                 Image               C1                      C7                 Primary             Pistol                  C7                 Strength            25                      C7                 Armor               none                    C7                 TechLevel           -1                      C7                 Sight               2                       C7                 Speed               5                       C7                 Owner               allies,soviet           C7                 Cost                10                      C7                 Points              1                       C7                 Ammo                10                      C7                 Fraidycat           yes                     C8                 Image               C1                      C8                 Strength            25                      C8                 Armor               none                    C8                 TechLevel           -1                      C8                 Sight               2                       C8                 Speed               5                       C8                 Owner               allies,soviet           C8                 Cost                10                      C8                 Points              1                       C8                 Fraidycat           yes                     C9                 Image               C1                      C9                 Strength            25                      C9                 Armor               none                    C9                 TechLevel           -1                      C9                 Sight               2                       C9                 Speed               5                       C9                 Owner               allies,soviet           C9                 Cost                10                      C9                 Points              1                       C9                 Fraidycat           yes                     C10                Image               C1                      C10                Strength            25                      C10                Armor               none                    C10                TechLevel           -1                      C10                Sight               2                       C10                Speed               5                       C10                Owner               allies,soviet           C10                Cost                10                      C10                Points              1                       C10                Fraidycat           yes                     EINSTEIN           Strength            25                      EINSTEIN           Armor               none                    EINSTEIN           TechLevel           -1                      EINSTEIN           Sight               2                       EINSTEIN           Speed               5                       EINSTEIN           Owner               allies                  EINSTEIN           Cost                10                      EINSTEIN           Points              1                       EINSTEIN           Fraidycat           yes                     DELPHI             Primary             Pistol                  DELPHI             Strength            25                      DELPHI             Armor               none                    DELPHI             TechLevel           -1                      DELPHI             Sight               2                       DELPHI             Speed               5                       DELPHI             Owner               allies,soviet           DELPHI             Cost                10                      DELPHI             Points              1                       DELPHI             Ammo                10                      CHAN               Strength            25                      CHAN               Armor               none                    CHAN               TechLevel           -1                      CHAN               Sight               2                       CHAN               Speed               5                       CHAN               Owner               allies,soviet           CHAN               Cost                10                      CHAN               Points              1                       BADR               Prerequisite        afld                    BADR               Primary             ParaBomb                BADR               Strength            60                      BADR               Armor               light                   BADR               TechLevel           -1                      BADR               Sight               0                       BADR               Speed               16                      BADR               Owner               soviet                  BADR               Cost                10                      BADR               Points              20                      BADR               ROT                 5                       BADR               Ammo                5                       BADR               Passengers          5                       U2                 Prerequisite        afld                    U2                 Primary             Camera                  U2                 Strength            2000                    U2                 Armor               heavy                   U2                 TechLevel           -1                      U2                 Sight               0                       U2                 Speed               40                      U2                 Owner               soviet                  U2                 Cost                10                      U2                 Points              5                       U2                 ROT                 7                       U2                 Ammo                1                       MIG                Prerequisite        afld                    MIG                Primary             Maverick                MIG                Secondary           Maverick                MIG                Strength            50                      MIG                Armor               light                   MIG                TechLevel           10                      MIG                Sight               0                       MIG                Speed               20                      MIG                Owner               soviet                  MIG                Cost                1200                    MIG                Points              50                      MIG                ROT                 5                       MIG                Ammo                3                       MIG                GuardRange          30                      YAK                Prerequisite        afld                    YAK                Primary             ChainGun                YAK                Secondary           ChainGun                YAK                Strength            60                      YAK                Armor               light                   YAK                TechLevel           5                       YAK                Sight               0                       YAK                Speed               16                      YAK                Owner               soviet                  YAK                Cost                800                     YAK                Points              25                      YAK                ROT                 5                       YAK                Ammo                15                      YAK                Crewed              yes                     YAK                GuardRange          30                      TRAN               Prerequisite        hpad                    TRAN               Strength            90                      TRAN               Armor               light                   TRAN               TechLevel           11                      TRAN               Sight               0                       TRAN               Speed               12                      TRAN               Owner               soviet                  TRAN               Cost                1200                    TRAN               Points              35                      TRAN               ROT                 5                       TRAN               Passengers          5                       HELI               Prerequisite        hpad                    HELI               Primary             Hellfire                HELI               Secondary           Hellfire                HELI               Strength            225                     HELI               Armor               heavy                   HELI               TechLevel           9                       HELI               Sight               0                       HELI               Speed               16                      HELI               Owner               allies                  HELI               Cost                1200                    HELI               Points              50                      HELI               ROT                 4                       HELI               Ammo                6                       HELI               Crewed              yes                     HELI               GuardRange          30                      HIND               Prerequisite        hpad                    HIND               Primary             ChainGun                HIND               Strength            225                     HIND               Armor               heavy                   HIND               TechLevel           9                       HIND               Sight               0                       HIND               Speed               12                      HIND               Owner               soviet                  HIND               Cost                1200                    HIND               Points              40                      HIND               ROT                 4                       HIND               Ammo                12                      HIND               Crewed              yes                     HIND               GuardRange          30                      IRON               Prerequisite        stek                    IRON               Strength            400                     IRON               Armor               wood                    IRON               TechLevel           12                      IRON               Sight               10                      IRON               Owner               soviet                  IRON               Cost                2800                    IRON               Points              100                     IRON               Power               -200                    IRON               Powered             true                    IRON               Capturable          true                    IRON               Crewed              yes                     FCOM               Strength            400                     FCOM               Armor               wood                    FCOM               TechLevel           -1                      FCOM               Sight               10                      FCOM               Owner               soviet                  FCOM               Cost                0                       FCOM               Points              40                      FCOM               Power               -200                    FCOM               Bib                 yes                     FCOM               Capturable          true                    FCOM               Crewed              yes                     ATEK               Prerequisite        weap,dome               ATEK               Strength            400                     ATEK               Armor               wood                    ATEK               TechLevel           10                      ATEK               Sight               10                      ATEK               Owner               allies                  ATEK               Cost                1500                    ATEK               Points              85                      ATEK               Power               -200                    ATEK               Bib                 yes                     ATEK               Capturable          true                    ATEK               Crewed              yes                     PDOX               Prerequisite        atek                    PDOX               Strength            400                     PDOX               Armor               wood                    PDOX               TechLevel           12                      PDOX               Sight               10                      PDOX               Owner               allies                  PDOX               Cost                2800                    PDOX               Points              100                     PDOX               Power               -200                    PDOX               Powered             true                    PDOX               Capturable          true                    PDOX               Crewed              yes                     WEAP               Prerequisite        proc                    WEAP               Strength            1000                    WEAP               Armor               light                   WEAP               TechLevel           3                       WEAP               Sight               4                       WEAP               Owner               soviet,allies           WEAP               Cost                2000                    WEAP               Points              80                      WEAP               Power               -30                     WEAP               Bib                 yes                     WEAP               Capturable          true                    WEAP               Crewed              yes                     SYRD               Prerequisite        powr                    SYRD               Strength            1000                    SYRD               Armor               light                   SYRD               TechLevel           3                       SYRD               Sight               4                       SYRD               Owner               allies                  SYRD               Cost                650                     SYRD               Points              80                      SYRD               Power               -30                     SYRD               Adjacent            8                       SYRD               WaterBound          yes                     SYRD               Capturable          true                    SYRD               BaseNormal          no                      SPEN               Prerequisite        powr                    SPEN               Strength            1000                    SPEN               Armor               light                   SPEN               TechLevel           3                       SPEN               Sight               4                       SPEN               Owner               soviet                  SPEN               Cost                650                     SPEN               Points              80                      SPEN               Power               -30                     SPEN               Adjacent            8                       SPEN               WaterBound          yes                     SPEN               Capturable          true                    SPEN               BaseNormal          no                      PBOX               Prerequisite        tent                    PBOX               Primary             Vulcan                  PBOX               Strength            400                     PBOX               Armor               wood                    PBOX               TechLevel           2                       PBOX               Sight               5                       PBOX               Owner               allies                  PBOX               Cost                400                     PBOX               Points              50                      PBOX               Power               -15                     PBOX               Sensors             yes                     PBOX               Crewed              yes                     HBOX               Prerequisite        tent                    HBOX               Primary             Vulcan                  HBOX               Strength            600                     HBOX               Armor               wood                    HBOX               TechLevel           3                       HBOX               Sight               5                       HBOX               Owner               allies                  HBOX               Cost                600                     HBOX               Points              60                      HBOX               Power               -15                     HBOX               Sensors             yes                     HBOX               Crewed              yes                     TSLA               Prerequisite        weap                    TSLA               Primary             TeslaZap                TSLA               Strength            400                     TSLA               Armor               heavy                   TSLA               TechLevel           7                       TSLA               Sight               8                       TSLA               Owner               soviet                  TSLA               Cost                1500                    TSLA               Points              80                      TSLA               Power               -150                    TSLA               Ammo                3                       TSLA               Powered             true                    TSLA               Sensors             yes                     TSLA               Crewed              yes                     GUN                Prerequisite        tent                    GUN                Primary             TurretGun               GUN                Strength            400                     GUN                Armor               heavy                   GUN                TechLevel           4                       GUN                Sight               6                       GUN                Owner               allies                  GUN                Cost                600                     GUN                Points              50                      GUN                Power               -40                     GUN                Sensors             yes                     GUN                Crewed              yes                     GUN                ROT                 12                      AGUN               Prerequisite        dome                    AGUN               Primary             ZSU-23                  AGUN               Secondary           ZSU-23                  AGUN               Strength            400                     AGUN               Armor               heavy                   AGUN               TechLevel           5                       AGUN               Sight               6                       AGUN               Owner               allies                  AGUN               Cost                600                     AGUN               Points              50                      AGUN               Power               -50                     AGUN               Crewed              yes                     AGUN               ROT                 15                      AGUN               Powered             true                    FTUR               Prerequisite        barr                    FTUR               Primary             FireballLauncher        FTUR               Strength            400                     FTUR               Armor               heavy                   FTUR               TechLevel           2                       FTUR               Sight               6                       FTUR               Owner               soviet                  FTUR               Cost                600                     FTUR               Points              65                      FTUR               Power               -20                     FTUR               Sensors             yes                     FTUR               Explodes            no                      FTUR               Crewed              yes                     FACT               Strength            1000                    FACT               Armor               heavy                   FACT               TechLevel           -1                      FACT               Sight               5                       FACT               Owner               allies,soviet           FACT               Cost                2500                    FACT               Points              80                      FACT               Power               0                       FACT               Bib                 yes                     FACT               Capturable          true                    FACT               Crewed              yes                     PROC               Prerequisite        powr                    PROC               Strength            900                     PROC               Armor               wood                    PROC               TechLevel           1                       PROC               Sight               6                       PROC               Owner               allies,soviet           PROC               Cost                2000                    PROC               Points              80                      PROC               Power               -30                     PROC               Storage             2000                    PROC               Bib                 yes                     PROC               Capturable          true                    PROC               Crewed              yes                     SILO               Prerequisite        proc                    SILO               Strength            300                     SILO               Armor               wood                    SILO               TechLevel           1                       SILO               Sight               4                       SILO               Owner               allies,soviet           SILO               Cost                150                     SILO               Points              25                      SILO               Power               -10                     SILO               Storage             1500                    SILO               Capturable          true                    HPAD               Prerequisite        dome                    HPAD               Strength            800                     HPAD               Armor               wood                    HPAD               TechLevel           9                       HPAD               Sight               5                       HPAD               Owner               allies,soviet           HPAD               Cost                1500                    HPAD               Points              70                      HPAD               Power               -10                     HPAD               Bib                 yes                     HPAD               Capturable          true                    HPAD               Crewed              yes                     DOME               Prerequisite        proc                    DOME               Strength            1000                    DOME               Armor               wood                    DOME               TechLevel           3                       DOME               Sight               10                      DOME               Owner               allies,soviet           DOME               Cost                1000                    DOME               Points              60                      DOME               Power               -40                     DOME               Bib                 yes                     DOME               Powered             true                    DOME               Capturable          true                    DOME               Sensors             yes                     DOME               Crewed              yes                     GAP                Prerequisite        atek                    GAP                Strength            1000                    GAP                Armor               wood                    GAP                TechLevel           10                      GAP                Sight               10                      GAP                Owner               allies                  GAP                Cost                500                     GAP                Points              35                      GAP                Power               -60                     GAP                Powered             true                    GAP                Capturable          true                    GAP                Crewed              yes                     SAM                Prerequisite        dome                    SAM                Primary             Nike                    SAM                Strength            400                     SAM                Armor               heavy                   SAM                TechLevel           9                       SAM                Sight               5                       SAM                Owner               soviet                  SAM                Cost                750                     SAM                Points              50                      SAM                Power               -20                     SAM                Crewed              yes                     SAM                ROT                 30                      MSLO               Prerequisite        stek                    MSLO               Primary             none                    MSLO               Strength            400                     MSLO               Armor               heavy                   MSLO               TechLevel           13                      MSLO               Sight               5                       MSLO               Owner               soviet,allies           MSLO               Cost                2500                    MSLO               Points              90                      MSLO               Power               -100                    MSLO               Crewed              yes                     AFLD               Prerequisite        dome                    AFLD               Strength            1000                    AFLD               Armor               heavy                   AFLD               TechLevel           5                       AFLD               Sight               7                       AFLD               Owner               soviet                  AFLD               Cost                600                     AFLD               Points              70                      AFLD               Power               -30                     AFLD               Capturable          true                    AFLD               Crewed              yes                     POWR               Prerequisite        fact                    POWR               Strength            400                     POWR               Armor               wood                    POWR               TechLevel           1                       POWR               Sight               4                       POWR               Owner               allies,soviet           POWR               Cost                300                     POWR               Points              40                      POWR               Power               100                     POWR               Bib                 yes                     POWR               Capturable          true                    POWR               Crewed              yes                     APWR               Prerequisite        powr                    APWR               Strength            700                     APWR               Armor               wood                    APWR               TechLevel           8                       APWR               Sight               4                       APWR               Owner               allies,soviet           APWR               Cost                500                     APWR               Points              50                      APWR               Power               200                     APWR               Bib                 yes                     APWR               Capturable          true                    APWR               Crewed              yes                     STEK               Prerequisite        weap,dome               STEK               Strength            600                     STEK               Armor               wood                    STEK               TechLevel           6                       STEK               Sight               4                       STEK               Owner               soviet                  STEK               Cost                1500                    STEK               Points              85                      STEK               Power               -100                    STEK               Bib                 yes                     STEK               Capturable          true                    STEK               Crewed              yes                     HOSP               Strength            400                     HOSP               Armor               wood                    HOSP               TechLevel           -1                      HOSP               Sight               4                       HOSP               Owner                                       HOSP               Cost                                        HOSP               Points              20                      HOSP               Power               -20                     HOSP               Bib                 yes                     HOSP               Capturable          true                    HOSP               Crewed              yes                     BIO                Strength            600                     BIO                Armor               wood                    BIO                TechLevel           -1                      BIO                Sight               4                       BIO                Owner                                       BIO                Cost                                        BIO                Points              30                      BIO                Power               -40                     BIO                Bib                 yes                     BIO                Crewed              yes                     BARR               Prerequisite        powr                    BARR               Strength            800                     BARR               Armor               wood                    BARR               TechLevel           1                       BARR               Sight               5                       BARR               Owner               soviet                  BARR               Cost                300                     BARR               Points              30                      BARR               Power               -20                     BARR               Bib                 yes                     BARR               Crewed              yes                     BARR               Capturable          true                    TENT               Prerequisite        powr                    TENT               Strength            800                     TENT               Armor               wood                    TENT               TechLevel           1                       TENT               Sight               5                       TENT               Owner               allies                  TENT               Cost                300                     TENT               Points              30                      TENT               Power               -20                     TENT               Bib                 yes                     TENT               Crewed              yes                     TENT               Capturable          true                    KENN               Prerequisite        barr                    KENN               Strength            400                     KENN               Armor               wood                    KENN               TechLevel           3                       KENN               Sight               4                       KENN               Owner               soviet                  KENN               Cost                200                     KENN               Points              25                      KENN               Power               -10                     FIX                Prerequisite        weap                    FIX                Strength            800                     FIX                Armor               wood                    FIX                TechLevel           3                       FIX                Sight               5                       FIX                Owner               allies,soviet           FIX                Cost                1200                    FIX                Points              80                      FIX                Power               -30                     FIX                Capturable          true                    FIX                Crewed              yes                     SBAG               Strength            1                       SBAG               Armor               none                    SBAG               TechLevel           2                       SBAG               Sight               0                       SBAG               Owner               allies                  SBAG               Cost                25                      SBAG               Points              1                       SBAG               Repairable          false                   SBAG               Adjacent            1                       BRIK               Strength            1                       BRIK               Armor               none                    BRIK               TechLevel           8                       BRIK               Sight               0                       BRIK               Owner               allies,soviet           BRIK               Cost                100                     BRIK               Points              5                       BRIK               Repairable          false                   BRIK               Adjacent            1                       FENC               Strength            1                       FENC               Armor               none                    FENC               TechLevel           2                       FENC               Sight               0                       FENC               Owner               soviet                  FENC               Cost                25                      FENC               Points              1                       FENC               Repairable          false                   FENC               Adjacent            1                       MISS               Strength            400                     MISS               Points              5                       MISS               Armor               wood                    MISS               Bib                 yes                     MISS               Capturable          true                    CYCL               Strength            1                       CYCL               Points              1                       CYCL               Armor               none                    CYCL               Cost                75                      CYCL               Repariable          false                   CYCL               Adjacent            1                       CYCL               Sight               0                       BARB               Strength            1                       BARB               Points              1                       BARB               Armor               wood                    BARB               Cost                25                      BARB               Repariable          false                   BARB               Adjacent            1                       BARB               Sight               0                       WOOD               Strength            1                       WOOD               Points              1                       WOOD               Repariable          false                   WOOD               Adjacent            1                       WOOD               Sight               0                       BARL               Strength            10                      BARL               Repairable          false                   BARL               Adjacent            0                       BARL               BaseNormal          no                      BRL3               Strength            10                      BRL3               Repairable          false                   BRL3               Adjacent            0                       BRL3               BaseNormal          no                      MINV               Strength            1                       MINV               Repairable          false                   MINV               Adjacent            0                       MINV               Invisible           yes                     MINV               Unsellable          yes                     MINV               BaseNormal          no                      MINP               Strength            1                       MINP               Repairable          false                   MINP               Adjacent            0                       MINP               Invisible           yes                     MINP               Unsellable          yes                     MINP               BaseNormal          no                      FACF               Image               FACT                    FACF               Owner               allies                  FACF               TechLevel           1                       FACF               Strength            30                      FACF               Cost                50                      FACF               Sight               4                       FACF               Power               -2                      FACF               Points              15                      FACF               Bib                 yes                     FACF               Capturable          true                    FACF               BaseNormal          no                      WEAF               Prerequisite        proc                    WEAF               Image               WEAP                    WEAF               Owner               allies                  WEAF               TechLevel           3                       WEAF               Cost                50                      WEAF               Strength            30                      WEAF               Sight               4                       WEAF               Points              15                      WEAF               Power               -2                      WEAF               Bib                 yes                     WEAF               Capturable          true                    WEAF               BaseNormal          no                      SYRF               Prerequisite        powr                    SYRF               Image               SYRD                    SYRF               Strength            30                      SYRF               TechLevel           3                       SYRF               Sight               4                       SYRF               Cost                50                      SYRF               Owner               allies                  SYRF               Power               -2                      SYRF               Points              15                      SYRF               WaterBound          yes                     SYRF               Capturable          true                    SYRF               BaseNormal          no                      SYRF               Adjacent            8                       SPEF               Image               SPEN                    SPEF               Strength            30                      SPEF               TechLevel           -1                      SPEF               Sight               4                       SPEF               Cost                50                      SPEF               Owner               soviet                  SPEF               Power               -2                      SPEF               Points              15                      SPEF               WaterBound          yes                     SPEF               Capturable          true                    SPEF               BaseNormal          no                      SPEF               Adjacent            8                       DOMF               Prerequisite        proc                    DOMF               Image               DOME                    DOMF               Strength            30                      DOMF               Sight               4                       DOMF               TechLevel           3                       DOMF               Cost                50                      DOMF               Owner               allies                  DOMF               Power               -2                      DOMF               Points              15                      DOMF               Bib                 yes                     DOMF               Capturable          true                    DOMF               BaseNormal          no                      V01                Strength            400                     V01                Points              5                       V01                Armor               wood                    V01                Repariable          false                   V01                Capturable          true                    V02                Strength            400                     V02                Points              5                       V02                Armor               wood                    V02                Repariable          false                   V03                Strength            400                     V03                Points              5                       V03                Armor               wood                    V03                Repariable          false                   V04                Strength            400                     V04                Points              5                       V04                Armor               wood                    V04                Repariable          false                   V05                Strength            400                     V05                Points              5                       V05                Armor               wood                    V05                Repariable          false                   V06                Strength            400                     V06                Points              5                       V06                Armor               wood                    V06                Repariable          false                   V07                Strength            400                     V07                Points              5                       V07                Armor               wood                    V07                Repariable          false                   V08                Strength            400                     V08                Points              5                       V08                Armor               wood                    V08                Repariable          false                   V09                Strength            400                     V09                Points              5                       V09                Armor               wood                    V09                Repariable          false                   V10                Strength            400                     V10                Points              5                       V10                Armor               wood                    V10                Repariable          false                   V11                Strength            400                     V11                Points              5                       V11                Armor               wood                    V11                Repariable          false                   V12                Strength            400                     V12                Points              5                       V12                Armor               wood                    V12                Repariable          false                   V13                Strength            400                     V13                Points              5                       V13                Armor               wood                    V13                Repariable          false                   V14                Strength            400                     V14                Points              5                       V14                Armor               wood                    V14                Repariable          false                   V15                Strength            400                     V15                Points              5                       V15                Armor               wood                    V15                Repariable          false                   V16                Strength            400                     V16                Points              5                       V16                Armor               wood                    V16                Repariable          false                   V17                Strength            400                     V17                Points              5                       V17                Armor               wood                    V17                Repariable          false                   V18                Strength            400                     V18                Points              5                       V18                Armor               wood                    V18                Repariable          false                   V19                Strength            400                     V19                Points              5                       V19                Armor               wood                    V19                Repariable          false                   V20                Strength            400                     V20                Points              5                       V20                Armor               wood                    V20                Repariable          false                   V21                Strength            400                     V21                Points              5                       V21                Armor               wood                    V21                Repariable          false                   V22                Strength            400                     V22                Points              5                       V22                Armor               wood                    V22                Repariable          false                   V23                Strength            400                     V23                Points              5                       V23                Armor               wood                    V23                Repariable          false                   V24                Strength            400                     V24                Points              5                       V24                Armor               wood                    V24                Repariable          false                   V25                Strength            400                     V25                Points              5                       V25                Armor               wood                    V25                Repariable          false                   V26                Strength            400                     V26                Points              5                       V26                Armor               wood                    V26                Repariable          false                   V27                Strength            400                     V27                Points              5                       V27                Armor               wood                    V27                Repariable          false                   V28                Strength            400                     V28                Points              5                       V28                Armor               wood                    V28                Repariable          false                   V29                Strength            400                     V29                Points              5                       V29                Armor               wood                    V29                Repariable          false                   V30                Strength            400                     V30                Points              5                       V30                Armor               wood                    V30                Repariable          false                   V31                Strength            400                     V31                Points              5                       V31                Armor               wood                    V31                Repariable          false                   V32                Strength            400                     V32                Points              5                       V32                Armor               wood                    V32                Repariable          false                   V33                Strength            400                     V33                Points              5                       V33                Armor               wood                    V33                Repariable          false                   V34                Strength            400                     V34                Points              5                       V34                Armor               wood                    V34                Repariable          false                   V35                Strength            400                     V35                Points              5                       V35                Armor               wood                    V35                Repariable          false                   V36                Strength            400                     V36                Points              5                       V36                Armor               wood                    V36                Repariable          false                   V37                Strength            400                     V37                Points              5                       V37                Armor               wood                    V37                Repariable          false                   Colt45             Damage              50                      Colt45             ROF                 5                       Colt45             Range               5.75                    Colt45             Projectile          Invisible               Colt45             Speed               100                     Colt45             Warhead             HollowPoint             Colt45             Report              GUN5                    ZSU-23             Damage              25                      ZSU-23             ROF                 10                      ZSU-23             Range               6                       ZSU-23             Projectile          Ack                     ZSU-23             Speed               100                     ZSU-23             Warhead             AP                      ZSU-23             Anim                GUNFIRE                 ZSU-23             Report              AACANON3                Vulcan             Damage              40                      Vulcan             ROF                 40                      Vulcan             Range               5                       Vulcan             Projectile          Invisible               Vulcan             Speed               100                     Vulcan             Warhead             SA                      Vulcan             Report              GUN13                   Vulcan             Anim                MINIGUN                 Maverick           Damage              50                      Maverick           ROF                 3                       Maverick           Range               6                       Maverick           Projectile          HeatSeeker              Maverick           Speed               30                      Maverick           Warhead             AP                      Maverick           Report              MISSILE7                Camera             Damage              0                       Camera             ROF                 10                      Camera             Range               2.75                    Camera             Projectile          Inivisble               Camera             Speed               100                     Camera             Warhead             Super                   Camera             Camera              yes                     FireballLauncher   Damage              125                     FireballLauncher   ROF                 50                      FireballLauncher   Range               4                       FireballLauncher   Projectile          Fireball                FireballLauncher   Speed               12                      FireballLauncher   Warhead             Fire                    Flamer             Damage              70                      Flamer             ROF                 50                      Flamer             Range               3.5                     Flamer             Projectile          Fireball                Flamer             Speed               12                      Flamer             Warhead             Fire                    Sniper             Damage              100                     Sniper             ROF                 5                       Sniper             Range               3.75                    Sniper             Projectile          Invisible               Sniper             Speed               100                     Sniper             Warhead             HollowPoint             Sniper             Report              SILENCER                ChainGun           Damage              40                      ChainGun           ROF                 3                       ChainGun           Range               5                       ChainGun           Projectile          Invisible               ChainGun           Speed               100                     ChainGun           Warhead             SA                      ChainGun           Report              GUN13                   ChainGun           Anim                MINIGUN                 Pistol             Damage              1                       Pistol             ROF                 7                       Pistol             Range               1.75                    Pistol             Projectile          Invisible               Pistol             Speed               100                     Pistol             Warhead             SA                      Pistol             Report              GUN27                   M1Carbine          Damage              15                      M1Carbine          ROF                 20                      M1Carbine          Range               3                       M1Carbine          Projectile          Invisible               M1Carbine          Speed               100                     M1Carbine          Warhead             SA                      M1Carbine          Report              GUN11                   Dragon             Damage              35                      Dragon             ROF                 50                      Dragon             Range               5                       Dragon             Projectile          HeatSeeker              Dragon             Speed               25                      Dragon             Warhead             AP                      Dragon             Report              MISSILE6                Hellfire           Damage              40                      Hellfire           ROF                 60                      Hellfire           Range               4                       Hellfire           Projectile          HeatSeeker              Hellfire           Speed               30                      Hellfire           Warhead             AP                      Hellfire           Report              MISSILE6                Grenade            Damage              50                      Grenade            ROF                 60                      Grenade            Range               4                       Grenade            Projectile          Lobbed                  Grenade            Speed               5                       Grenade            Warhead             HE                      75mm               Damage              25                      75mm               ROF                 40                      75mm               Range               4                       75mm               Projectile          Cannon                  75mm               Speed               40                      75mm               Warhead             AP                      75mm               Report              CANNON2                 75mm               Anim                GUNFIRE                 90mm               Damage              30                      90mm               ROF                 50                      90mm               Range               4.75                    90mm               Projectile          Cannon                  90mm               Speed               40                      90mm               Warhead             AP                      90mm               Report              CANNON1                 90mm               Anim                GUNFIRE                 105mm              Damage              30                      105mm              ROF                 70                      105mm              Range               4.75                    105mm              Projectile          Cannon                  105mm              Speed               40                      105mm              Warhead             AP                      105mm              Report              CANNON1                 105mm              Anim                GUNFIRE                 120mm              Damage              40                      120mm              ROF                 80                      120mm              Range               4.75                    120mm              Projectile          Cannon                  120mm              Speed               40                      120mm              Warhead             AP                      120mm              Report              CANNON1                 120mm              Anim                GUNFIRE                 120mm              Burst               2                       TurretGun          Damage              40                      TurretGun          ROF                 50                      TurretGun          Range               6                       TurretGun          Projectile          Cannon                  TurretGun          Speed               40                      TurretGun          Warhead             AP                      TurretGun          Report              TURRET1                 TurretGun          Anim                GUNFIRE                 MammothTusk        Damage              75                      MammothTusk        ROF                 80                      MammothTusk        Range               5                       MammothTusk        Projectile          HeatSeeker              MammothTusk        Speed               30                      MammothTusk        Warhead             HE                      MammothTusk        Report              MISSILE6                MammothTusk        Burst               2                       155mm              Damage              150                     155mm              ROF                 65                      155mm              Range               6                       155mm              Projectile          Ballistic               155mm              Speed               12                      155mm              Warhead             HE                      155mm              Report              TANK5                   155mm              Anim                GUNFIRE                 M60mg              Damage              15                      M60mg              ROF                 20                      M60mg              Range               4                       M60mg              Projectile          Invisible               M60mg              Speed               100                     M60mg              Warhead             SA                      M60mg              Report              PILLBOX1                M60mg              Anim                MINIGUN                 Napalm             Damage              100                     Napalm             ROF                 20                      Napalm             Range               4.5                     Napalm             Projectile          Bomblet                 Napalm             Speed               5                       Napalm             Warhead             Fire                    TeslaZap           Damage              100                     TeslaZap           ROF                 120                     TeslaZap           Range               8.5                     TeslaZap           Projectile          Invisible               TeslaZap           Speed               100                     TeslaZap           Warhead             Super                   TeslaZap           Report              TESLA1                  TeslaZap           Charges             yes                     Nike               Damage              50                      Nike               ROF                 20                      Nike               Range               7.5                     Nike               Projectile          AAMissile               Nike               Speed               50                      Nike               Warhead             AP                      Nike               Report              MISSILE1                Nike               Anim                SAMFIRE                 RedEye             Damage              50                      RedEye             ROF                 50                      RedEye             Range               7.5                     RedEye             Projectile          AAMissile               RedEye             Speed               50                      RedEye             Warhead             AP                      RedEye             Report              MISSILE1                RedEye             Anim                SAMFIRE                 8Inch              Damage              500                     8Inch              ROF                 160                     8Inch              Range               22                      8Inch              Projectile          Ballistic               8Inch              Speed               6                       8Inch              Warhead             HE                      8Inch              Report              TURRET1                 8Inch              Anim                GUNFIRE                 8Inch              Supress             yes                     Stinger            Damage              30                      Stinger            ROF                 60                      Stinger            Range               9                       Stinger            Projectile          LaserGuided             Stinger            Speed               20                      Stinger            Warhead             AP                      Stinger            Report              MISSILE6                Stinger            Burst               2                       Stinger            TurboBoost          yes                     TorpTube           Damage              90                      TorpTube           ROF                 60                      TorpTube           Range               9                       TorpTube           Projectile          Torpedo                 TorpTube           Speed               15                      TorpTube           Warhead             AP                      TorpTube           Report              TORPEDO1                2Inch              Damage              25                      2Inch              ROF                 60                      2Inch              Range               5.5                     2Inch              Projectile          Cannon                  2Inch              Speed               25                      2Inch              Warhead             AP                      2Inch              Report              CANNON2                 2Inch              Anim                GUNFIRE                 DepthCharge        Damage              80                      DepthCharge        ROF                 60                      DepthCharge        Range               5                       DepthCharge        Projectile          Catapult                DepthCharge        Speed               5                       DepthCharge        Warhead             AP                      ParaBomb           Damage              300                     ParaBomb           ROF                 4                       ParaBomb           Range               4.5                     ParaBomb           Projectile          Parachute               ParaBomb           Speed               5                       ParaBomb           Warhead             HE                      ParaBomb           Report              CHUTE1                  DogJaw             Damage              100                     DogJaw             ROF                 10                      DogJaw             Range               2.2                     DogJaw             Projectile          LeapDog                 DogJaw             Speed               20                      DogJaw             Warhead             Organic                 DogJaw             Report              DOGG5P                  Heal               Damage              -50                     Heal               ROF                 80                      Heal               Range               1.83                    Heal               Projectile          Invisible               Heal               Speed               100                     Heal               Warhead             Organic                 Heal               Report              HEAL2                   SCUD               Damage              600                     SCUD               ROF                 400                     SCUD               Range               10                      SCUD               Projectile          FROG                    SCUD               Speed               25                      SCUD               Warhead             HE                      SCUD               Report              MISSILE1                Invisible          Inviso              yes                     Invisible          Image               none                    LeapDog            Image               DOGBULLT                LeapDog            Translucent         yes                     LeapDog            Rotates             yes                     LeapDog            Proximity           yes                     LeapDog            ROT                 20                      Cannon             Image               120MM                   Ack                Image               none                    Ack                Inviso              yes                     Ack                AA                  true                    Ack                AG                  false                   Torpedo            UnderWater          yes                     Torpedo            Image               MISSILE                 Torpedo            Rotates             yes                     Torpedo            ASW                 yes                     FROG               Arm                 10                      FROG               High                yes                     FROG               Shadow              no                      FROG               Proximity           yes                     FROG               Animates            yes                     FROG               Ranged              yes                     FROG               Inaccurate          yes                     FROG               Image               V2                      FROG               Rotates             yes                     HeatSeeker         Arm                 2                       HeatSeeker         High                yes                     HeatSeeker         Shadow              no                      HeatSeeker         Proximity           yes                     HeatSeeker         Animates            yes                     HeatSeeker         Ranged              yes                     HeatSeeker         Inaccurate          yes                     HeatSeeker         AA                  yes                     HeatSeeker         Image               DRAGON                  HeatSeeker         ROT                 5                       HeatSeeker         Rotates             yes                     HeatSeeker         Translucent         yes                     LaserGuided        Arm                 3                       LaserGuided        High                yes                     LaserGuided        Shadow              no                      LaserGuided        Proximity           yes                     LaserGuided        Animates            yes                     LaserGuided        Ranged              yes                     LaserGuided        AA                  yes                     LaserGuided        Image               DRAGON                  LaserGuided        ROT                 20                      LaserGuided        Rotates             yes                     LaserGuided        Translucent         yes                     AAMissile          Arm                 3                       AAMissile          High                yes                     AAMissile          Shadow              no                      AAMissile          Proximity           yes                     AAMissile          Animates            yes                     AAMissile          Ranged              yes                     AAMissile          AA                  yes                     AAMissile          AG                  no                      AAMissile          Image               MISSILE                 AAMissile          ROT                 20                      AAMissile          Rotates             yes                     AAMissile          Translucent         yes                     Lobbed             High                yes                     Lobbed             Arcing              yes                     Lobbed             Inaccurate          yes                     Lobbed             Image               BOMB                    Lobbed             Frames              8                       Lobbed             Translucent         yes                     Catapult           High                yes                     Catapult           Arcing              yes                     Catapult           Inaccurate          yes                     Catapult           Image               BOMB                    Catapult           Frames              8                       Catapult           ASW                 yes                     Catapult           AG                  no                      Catapult           Translucent         yes                     Bomblet            Arm                 24                      Bomblet            RangeLimit          24                      Bomblet            High                yes                     Bomblet            Dropping            yes                     Bomblet            Image               BOMBLET                 Bomblet            Frames              6                       Bomblet            Translucent         yes                     Ballistic          High                yes                     Ballistic          Arcing              yes                     Ballistic          Inaccurate          yes                     Ballistic          Image               120MM                   Parachute          Arm                 24                      Parachute          RangeLimit          24                      Parachute          High                yes                     Parachute          Dropping            yes                     Parachute          Parachuted          yes                     GPSSatellite       Gigundo             yes                     GPSSatellite       High                yes                     GPSSatellite       Image               SPUTNIK                 GPSSatellite       Frames              4                       NukeUp             Gigundo             yes                     NukeUp             High                yes                     NukeUp             Image               ATOMICUP                NukeUp             Frames              4                       NukeDown           Gigundo             yes                     NukeDown           High                yes                     NukeDown           Image               ATOMICDN                NukeDown           Frames              4                       Fireball           Animates            yes                     Fireball           Image               FB1                     Fireball           Frames              8                       SA                 Spread              3                       SA                 Verses              100%,50%,60%,25%,25%    SA                 Explosion           2                       SA                 InfDeath            1                       HE                 Spread              6                       HE                 Wall                yes                     HE                 Wood                yes                     HE                 Verses              90%,75%,60%,25%,100%    HE                 Explosion           5                       HE                 InfDeath            2                       AP                 Spread              3                       AP                 Wall                yes                     AP                 Wood                yes                     AP                 Verses              30%,75%,75%,100%,50%    AP                 Explosion           4                       AP                 InfDeath            3                       Fire               Spread              8                       Fire               Wood                yes                     Fire               Verses              90%,100%,60%,25%,50%    Fire               Explosion           3                       Fire               InfDeath            4                       HollowPoint        Spread              1                       HollowPoint        Verses              100%,5%,5%,5%,5%        HollowPoint        Explosion           1                       HollowPoint        InfDeath            1                       Super              Spread              1                       Super              Verses              100%,100%,100%,100%,100%Super              InfDeath            5                       Organic            Spread              0                       Organic            Verses              100%,0%,0%,0%,0%        Organic            InfDeath            0                       Nuke               Spread              6                       Nuke               Wall                yes                     Nuke               Wood                yes                     Nuke               Ore                 yes                     Nuke               Verses              90%,100%,60%,25%,50%    Nuke               Explosion           6                       Nuke               InfDeath            4                       Clear              Foot                90%                     Clear              Track               80%                     Clear              Wheel               60%                     Clear              Float               0%                      Clear              Buildable           yes                     Rough              Foot                80%                     Rough              Track               70%                     Rough              Wheel               40%                     Rough              Float               0%                      Rough              Buildable           no                      Road               Foot                100%                    Road               Track               100%                    Road               Wheel               100%                    Road               Float               0%                      Road               Buildable           yes                     Water              Foot                0%                      Water              Track               0%                      Water              Wheel               0%                      Water              Float               100%                    Water              Buildable           no                      Rock               Foot                0%                      Rock               Track               0%                      Rock               Wheel               0%                      Rock               Float               0%                      Rock               Buildable           no                      Wall               Foot                0%                      Wall               Track               0%                      Wall               Wheel               0%                      Wall               Float               0%                      Wall               Buildable           no                      Ore                Foot                90%                     Ore                Track               70%                     Ore                Wheel               50%                     Ore                Float               0%                      Ore                Buildable           no                      Beach              Foot                80%                     Beach              Track               70%                     Beach              Wheel               40%                     Beach              Float               0%                      Beach              Buildable           no                      River              Foot                0%                      River              Track               0%                      River              Wheel               0%                      River              Float               0%                      River              Buildable           no                      Powerups           Armor               10,ARMOR,2.0            Powerups           Cloak               0,STEALTH2              Powerups           Darkness            1,EMPULSE               Powerups           Explosion           5,NONE,500              Powerups           Firepower           10,FPOWER,2.0           Powerups           HealBase            1,INVUN                 Powerups           ICBM                1,MISSILE2              Powerups           Money               50,DOLLAR,2000          Powerups           Napalm              5,NONE,600              Powerups           ParaBomb            3,PARABOX               Powerups           Reveal              1,EARTH                 Powerups           Sonar               3,SONARBOX              Powerups           Speed               10,SPEED,1.7            Powerups           Squad               20,NONE                 Powerups           Unit                20,NONE                 Powerups           Invulnerability     3,INVULBOX,1.0          Powerups           TimeQuake           3,TQUAKE                Sleep              Recruitable         no                      Sleep              Zombie              yes                     Sleep              Retaliate           no                      Sleep              Scatter             no                      Sleep              Rate                1                       Harmless           Recruitable         no                      Harmless           NoThreat            yes                     Harmless           Retaliate           no                      Harmless           Rate                .5                      Sticky             Recruitable         no                      Sticky             Paralyzed           yes                     Sticky             Scatter             no                      Sticky             Rate                .016                    Attack             Rate                .016                    Attack             AARate              .016                    Move               Rate                .016                    QMove              Rate                .016                    Retreat            Recruitable         no                      Retreat            Retaliate           no